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I Wanna Be a Supernova

Wkrótce

Lianes8 StudioOdkryto Oct 31, 2026

About the game

Devour celestial bodies, grow from red dwarf to supernova, and build your own sky. Forge worlds, choose zodiac relics, and dodge incoming threats. A chill space adventure in pixel art: Normal is relaxed and flowing, Hard is there if you want a challenge.

Oryginalny opis ze Steam

I Wanna Be a Supernova is an arcade incremental. You are a small star. Move to devour moons, planets, comets and ships, gain mass and evolve through 11 stellar phases, from Red Dwarf to Supernova Imminent.

  • Move to eat. Bodies near you curl in and give you mass and experience.
  • Fill the bar, then evolve. Each phase has a mass bar cut into 3 ranks. A rank you reach is secured against hits.
  • Dodge the threats. Human ships, shooting stars and asteroid lanes warn you before they strike. A hit costs mass; collect the fragments to win part of it back.
  • Level up. 40 levels. Levelling up earns chests of zodiac relics.

A black hole travels with you. Throw it with Space or LB: it stays put and eats bodies. Between skies, FEED it gems. It grows through 10 forms and 40 levels. Each new form learns a power: from form II it catches lights, and from form III it eats enemy shots.

Forge: there are 20 celestial bodies. The rocky asteroid is yours from the start; forge the other 19 from 8 materials. What you forge then appears in your sky, from asteroids and moons to ringed planets and a protostar.

Relics: 12 zodiac relics, rank I to IV. After the ending they reach rank V. They change how you pull, devour and handle threats.

Later skies add anomalies (TIDE, CHORUS and NOVA, each with its own reward) and prisms that break into shards. After the ending, trials with rotating rules keep coming.

A chill space adventure in pixel art. Every sky grows your star and you never start from zero.

NORMAL: a relaxed, flowing experience and the recommended first game. 40 achievements.

HARD: for players who want a challenge, where dodging and building smart make the difference. Its own save and 8 more achievements, Hard only.

Switch between them from the main menu. Neither touches the other's progress.

  • 11 stellar phases, from Red Dwarf to Supernova Imminent
  • 3 mass ranks in every phase
  • 40 levels
  • A black hole companion with 10 forms and 40 levels
  • 20 celestial bodies, 19 of them forged from 8 materials
  • 12 zodiac relics, rank I to IV (V after the ending)
  • Anomalies, prisms and post-game trials
  • Normal and Hard, with separate saves
  • 48 Steam achievements and Steam Cloud saves
  • 71 original tracks
  • 31 languages
  • Windows, macOS and Linux

Play up to the Yellow-White Star, the fourth stellar phase. Forge, level up and pick up to 4 relics. The demo keeps its own save.

Controls

Mouse and keyboard or controller. Move with the mouse, WASD or the left stick. Throw your black hole with Space or LB.

Photosensitivity notice

This game contains flashing lights.

Informacje o wersji demo i premierze

Aktualne dane kontroli nie potwierdzają dostępności wersji demo. Nie oznacza to, że gra nigdy jej nie miała; sprawdź bieżącą dostępność na stronie gry na Steam.

Demo na Steam, test gry i wczesny dostęp: czym się różnią?

Informacje i grafiki: Steam · Ostatnia kontrola UTC