I Wanna Be a Supernova
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About the game
Dévore des corps célestes, grandis de naine rouge à supernova et crée ton ciel. Forge des mondes, choisis des reliques du zodiaque et esquive les menaces. Une aventure spatiale tranquille en pixel art : Normal est fluide et détendu, Difficile est fait pour le défi.
Description d’origine sur Steam

I Wanna Be a Supernova is an arcade incremental. You are a small star. Move to devour moons, planets, comets and ships, gain mass and evolve through 11 stellar phases, from Red Dwarf to Supernova Imminent.

- Move to eat. Bodies near you curl in and give you mass and experience.
- Fill the bar, then evolve. Each phase has a mass bar cut into 3 ranks. A rank you reach is secured against hits.
- Dodge the threats. Human ships, shooting stars and asteroid lanes warn you before they strike. A hit costs mass; collect the fragments to win part of it back.
- Level up. 40 levels. Levelling up earns chests of zodiac relics.

A black hole travels with you. Throw it with Space or LB: it stays put and eats bodies. Between skies, FEED it gems. It grows through 10 forms and 40 levels. Each new form learns a power: from form II it catches lights, and from form III it eats enemy shots.

Forge: there are 20 celestial bodies. The rocky asteroid is yours from the start; forge the other 19 from 8 materials. What you forge then appears in your sky, from asteroids and moons to ringed planets and a protostar.
Relics: 12 zodiac relics, rank I to IV. After the ending they reach rank V. They change how you pull, devour and handle threats.

Later skies add anomalies (TIDE, CHORUS and NOVA, each with its own reward) and prisms that break into shards. After the ending, trials with rotating rules keep coming.

A chill space adventure in pixel art. Every sky grows your star and you never start from zero.
NORMAL: a relaxed, flowing experience and the recommended first game. 40 achievements.
HARD: for players who want a challenge, where dodging and building smart make the difference. Its own save and 8 more achievements, Hard only.
Switch between them from the main menu. Neither touches the other's progress.

- 11 stellar phases, from Red Dwarf to Supernova Imminent
- 3 mass ranks in every phase
- 40 levels
- A black hole companion with 10 forms and 40 levels
- 20 celestial bodies, 19 of them forged from 8 materials
- 12 zodiac relics, rank I to IV (V after the ending)
- Anomalies, prisms and post-game trials
- Normal and Hard, with separate saves
- 48 Steam achievements and Steam Cloud saves
- 71 original tracks
- 31 languages
- Windows, macOS and Linux

Play up to the Yellow-White Star, the fourth stellar phase. Forge, level up and pick up to 4 relics. The demo keeps its own save.
Controls
Mouse and keyboard or controller. Move with the mouse, WASD or the left stick. Throw your black hole with Space or LB.
Photosensitivity notice
This game contains flashing lights.






Informations sur la démo et la sortie
Aucune démo n’est confirmée dans les données de vérification actuelles. Cela ne signifie pas que le jeu n’a jamais eu de démo ; consultez sa page Steam pour connaître sa disponibilité actuelle.
Démo Steam, playtest et accès anticipé : quelle est la différence ?
Informations et visuels : Steam · Dernière vérification UTC