Party Tycoon: Takeover
体験版あり
About the game
イベントを一つずつ成功させ、ナイトライフ帝国を築き上げよう。夜の予定を押さえ、バーに在庫を補充し、扉を開け、さえない一室を街で一番ホットな会場に変身させよう。でも何より大切なのは、楽しむこと!
Steamの原文説明
Party Tycoon: Takeover
Build a nightlife empire one event at a time. Book the night, stock the bars, open the doors, and turn a rough room into the hottest venue in town - then do it all again somewhere bigger.
Before the doors open - Pick tonight's event, take the crates off the delivery dock, haul them to the bars and pour the counters full, put your crew on their posts, and fit the room out. Whatever you forget now, you fix with a queue already outside.
Work the floor yourself - Stand at the till and take the entry money, pour the drinks, mix the cocktails, take coats over the counter, sweep up after them. Every post can be crewed instead - or benched, and then the job is yours.
Every guest wants something - They come in thirsty, get hungry, need the toilets, want their jacket back at the end. VIPs want the lounge, troublemakers want a fight, and the night's guest star wants a stocked bar and a clean floor before they will say a good word about you.
Stock runs out - Four drinks to a crate, twelve to a bar, two crates in your arms and only so many slots on the rack. Sell fast enough and you spend the night carrying boxes.
Count the night - The doors close, the takings land, and what came in tonight pays for tomorrow: more crew, more counter space, better decor, and eventually a bigger room.
Survive the night - Police raids, blown fuses, surprise headliners. No two nights run the same.
Features
8 venues to unlock and build up - from a damp basement to a canal barge, a yacht and a moon dome (more coming)
More than 250 event nights, each with its own crowd, modifiers and payout
Three goals a night, drawn from over 80 goal types - pour drinks, hold the hype above 75 for 100 seconds, check 22 jackets, eject troublemakers, get through a police raid without a bust, or pet two basement rats before the doors open
A supply chain with a limit at every step - the delivery dock fills a crate rack that starts at two slots, you carry two crates at a time, a bar holds twelve drinks, and a counter holds only as many poured glasses as its rack has room for
Eight things guests pay for - entry, drinks, long drinks, cocktails, VIP bottles, snacks, the cloakroom and the photo booth - each with its own price, its own stock and its own queue
A prep phase, a night in three acts, and a close-out: stock and staff the room before the doors, work it while it is full, then spend the takings before the next one
More than 20 stations to run - beer bar, cocktail counter, VIP bottle service, cash desk, cloakroom, food truck, photo booth, show stage
Over 20 crew roles, each trained up over five levels, and a lot of upgrades to buy - faster tills, bigger glass racks, more coat rails, extra crate slots, better prices
More than 30 decor pieces, three levels each, to raise a venue's ambience and start every night hotter
Guests with their own thirst, hunger, patience and mood, plus VIPs, troublemakers and nine named guest stars who each want the night run their way
No two nights alike - difficult VIPs, police raids, blown fuses, surprise headline DJs






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