Deadline
Demo disponível
About the game
Um jogo de plataforma e quebra-cabeça de precisão em que cada movimento seu se transforma em tinta permanente — paredes sólidas que seu eu futuro terá que contornar. Planeje cada fase como um único traço contínuo de caneta, desvie das correções da Caneta Vermelha e escape da página antes de se cercar com suas próprias paredes.
Descrição original no Steam
YOU ARE THE LEVEL
You are a drop of living ink, and everywhere you go, you leave a line. Not a pretty trail effect — a wall. Solid, permanent, and entirely your fault.
Jump a gap and you've drawn a ramp you can land on later. Fall down a shaft and you've split the room in two. Grab that shiny collectible without thinking, and congratulations: you've inked yourself into a corner with no way out. In DEADLINE, every level is solvable — but only if you plan your entire path like a single, continuous pen stroke.
DRAW YOUR WAY OUT
Your past is the architecture. Land on your own arcs, wall-jump off your own mistakes, knit ladders out of your falls.
One gap in the stroke. The Pen Lift lets you dash without drawing — once. Where you choose not to leave a mark is the whole puzzle.
Think first, execute second. Deaths teach routing, not reflexes. When you fail, it won't be your thumbs — it'll be that beautiful prison you built for yourself.
BEWARE THE RED PEN
The page fights back. Crosshatched spikes, strike-through lines, and stamped X's — every hazard is an editor's correction mark, and the Red Pen itself hunts anything that colors outside the lines. Solvent pools dissolve your ink. Fresh pages wipe the slate. Use them, or drown in your own handwriting.
ELEGANCE IS THE HIGH SCORE
You're not graded on speed. You're graded on ink. Every level scores your total stroke length — the shortest, cleanest line takes the gold. Finish a level and see your entire run framed as a single drawing: your solution, signed and hung on the wall. No two players draw the same picture.
50+ hand-inked levels across notebook, graph paper, and aged parchment
A stroke-length medal system that rewards elegance over reflexes
Instant restarts, single-screen puzzles, zero filler
A living pen-on-paper art style where the whole world is hand-drawn — including by you
Solve it like a puzzle. Execute it like a speedrun. Frame it like art.





Informações sobre a demo e o lançamento
Uma demo do Steam foi encontrada na última verificação. Antes de baixar, confirme no Steam se ela ainda está disponível na sua região.
Demo do Steam, teste de jogo e acesso antecipado: qual é a diferença?
Informações e imagens: Steam · Última verificação UTC