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Damage Chess

已发行

Ichigeki Games收录日期 Sep 21, 2026

About the game

将国际象棋重新构想为基于生命值的战斗。每个棋子都有生命值、攻击和防御属性。每回合执行3次行动,造成随机伤害并提防反击——这是一场预判与运气相互碰撞的战术对决。包含王车易位、吃过路兵和升变规则。挑战4个等级的电脑对手,或与好友在线对战。

Steam 原始说明

A chess where you don't capture — you grind them down.

Damage Chess rebuilds chess around HP, Attack and Defense. Pieces no longer fall in one hit. You chip away their HP, and only defeat them when it reaches zero. Damage is randomized, and an attacked piece may strike back. Every square becomes a gamble.

Three actions a turn — dense, deliberate play.

Instead of one move, you take three actions per turn. Advance, corner them, and strike. There is no checkmate — the first player to burn the enemy King's HP to zero wins.

Chess's special moves, weaponized.

Castle to shelter your King, stab with en passant, and choose Q/R/B/N on promotion (current HP carries over). The classic rules mesh with HP combat into something new.

Tune the luck yourself.

Damage variance, counter success rate, actions per turn, special-rule toggles — the rules are yours. You can even edit each piece's HP, Attack and Defense individually.

A CPU with real bite — and friends around the world.

Four CPU tiers: Weak / Normal / Strong / Expert. Play friends online (invite / room code, reconnection support).

FEATURES

🎯 A fresh chess battle driven by HP / Attack / Defense — defeat a piece to advance onto its square
♟ Full castling, en passant, double-step and Q/R/B/N promotion
🎲 Randomized damage and counterattacks create constant tension (adjustable variance and rate)
⚡ Three actions per turn for deep tactical sequencing
🤖 Four CPU difficulty tiers
🌐 Online play with friends (invite / room code, reconnection support)
🛠 Fully customizable rules and piece stats
🎌 Japanese and English

The second title from Ichigeki Games, creators of Damage Shogi.

试玩版与发售信息

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信息与图片:Steam · 最后检查 UTC