Of Dice and Minions
有试玩版
About the game
投掷五颗骰子,凑出扑克牌型来召唤随从大军,然后观赏它们战斗。在这款轻度Rogue自动战斗游戏中,通过保留、重掷、招募与反制,一路向下闯过100层。
Steam 原始说明
Roll five dice. Hold what you like, reroll the rest, and chase a poker hand. Every hand becomes an army, and your minions fight on their own.
"Balatro meets autobattler" - AboboKnows
EVERY ARMY STARTS WITH A ROLL
Each die carries a minion. Roll high and more of them show up. Hold a promising pair, gamble on a straight, or chase the full house that brings the whole crew in.
Unused dice can burst into Gold, XP, healing, extra damage or another minion. Even a low roll can help.
WATCH THE DICE COME ALIVE
Tanks take the front, ranged minions fire from behind them, and healers keep the crew standing. Pick your recruits, commit your hand, then watch both armies go at it. Now and then, an enemy even has the nerve to heckle your roll.
COME BACK SWINGING
Some fights post a bounty: roll the dice it asks for, and one of the prizes is a Second Wave. Once the battle starts, you get a fresh hand with two rolls to send in another army. If your first army falls, the surviving enemies wait for you.
RECRUIT. COLLECT. DEPLOY.
Unspent Gold is yours to keep when a run ends. Buy new recruits, strengthen future armies with permanent shop upgrades, and upgrade the Backpack for your deeper starts.
Build your collection and chase 100 Steam achievements.
TEMPT FATE BETWEEN BATTLES
Between fights, memorize a disappearing roll, stop the reels at just the right moment, or try your luck at a dice table. A lucky stop can change the run.
OPEN IT AND SEE
Chests along the way let you pick a prize. A sealed goblin envelope is a 50/50: 150 Gold or a level. Opening Salvo makes every minion's first hit deal 50% more damage for the rest of the run.
REST. SHOP. REBUILD.
Camps let you heal, change your recruits or carve an unwanted face off a die. Shop with a shady goblin and collect relics that bend the rules, each with a boon and a catch.
Every 20 floors you reach a checkpoint: keep going, or cash out to bank your Gold and end the run. Each checkpoint also unlocks a deeper starting floor. Ride the lift down to a welcome camp, where the bard tosses you a Backpack of upgrades and offers one free pick, such as a relic.
DESCEND AS FAR AS YOU DARE
100 floors. Ten zones, each with a boss who rolls dice of their own. New enemies, stranger stops and tougher fights keep turning up as you go down.
The full game launches November 16, 2026. Wishlist it so you don't miss it, or try the free demo first. The demo is separate: no saves, progress or achievements carry over to the full game.






试玩版与发售信息
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