The Demon Wins
Démo disponible
About the game
Façonnez chaque mercenaire de A à Z dans un auto-battler de dark fantasy avec mort permanente, où il n'y a pas de classes, seulement des combinaisons. Trouvez du butin puissant, faites muter vos attaques, combinez des compétences, choisissez votre voie et transformez vos trouvailles en puissance pour remporter la victoire.
Description d’origine sur Steam
There are no classes. Only combinations.
The Demon has taken the kingdom. Command a band of mercenaries and fight to take it back.
Build each mercenary from the ground up. Choose paths, complete missions, fight bosses, and use what you find into the power to vanquish evil.
There is no "Warrior", no "Mage", no "Rogue", no classes at all.
Just the build you create and based on the loot you find and the decisions you make.
Build. Experiment. Adapt.
Each mercenary can be hand-crafted with:
unique character traits that alter playstyles
weapons and armor with magical properties and effects
runes that unlock powerful abilities
masteries that mutate skills
rune synergies which add bonus effects
blessings and curses
but there is a catch: you'll need to formulate builds and adapt your strategy based off of what you find.
A Story to Progress:
This isn't just another auto-battler, you are not endlessly watching units fight in arenas.
There is story progression, actual objectives, biomes, mazes, pathing choices, chance rooms, and more!
Death Is Permanent.
Mercenaries die.
Their gear dies with them. Keep one item, lose the rest.
Fight Your Way Forward.
Prepare your mercenaries, then watch your choices play out in battle. Fight through a kingdom consumed by the Demon, face deadly encounters, and push your units as far you can for the chance to prevail against evil.
Developed for Steam Deck and Controllers in mind.






Informations sur la démo et la sortie
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Démo Steam, playtest et accès anticipé : quelle est la différence ?
Informations et visuels : Steam · Dernière vérification UTC