TryNextGame找到下一款游戏
ZH-CN
← 返回游戏列表

Touhou Smash

有试玩版

月影工房收录日期 Sep 21, 2026

About the game

幻想乡的少女们正面碰撞的 2D 平台格斗游戏。没有血条,取而代之的是不断累积的受击百分比,把对手轰出画面外的一方获胜。灵梦、魔理沙、咲夜等角色各自以专属招式作战。从同屏本地对战到与 Steam 好友的在线乱斗,最多 4 人同乐。

Steam 原始说明

Rack up the percent, then send them flying

Touhou Smash is a brawler with no health bars. Every hit you take raises your damage percent, and the higher it climbs, the further the same attack sends you. What decides a match is not the health left over but the blast zone outside the screen. The moment an opponent is pushed past it, that is a KO.

  • There are no fixed combo routes — in place of the cancel tree of a command fighter, follow-ups are born out of the situations that knockback and hitstun create. The very same move connects or drops depending on the target's percent, their weight, and the direction they drifted.

  • Fundamentals that hold up the neutral game — dashes, rolls, air jumps, ledge grabs and fast falls. Even in the middle of being launched, the route back to the stage is yours to build.

Faces gathered from Gensokyo

Every character carries a different weapon and spell card, along with the sense of range and the play strategy that go with them.

  • Reimu Hakurei — an all-rounder wielding talismans and yin-yang orbs, with an answer to just about any situation.

  • Marisa Kirisame — a glass cannon that dives in on a broom and finishes with Master Spark.

  • Sakuya Izayoi — a setplay specialist, scattering knives to lay the board and then cashing it in with a time stop.

  • Cirno — a power type that freezes opponents solid and keeps pushing. Simple to operate, and a good first pick.

  • Youmu Konpaku — a swordsman closing the distance in an instant with a twin-blade draw, and turning an attack back on its owner with a counter.

  • Alice Margatroid — a zone control character that places dolls in advance and sets them off from across the stage.

Alone, or four at once

  • Local play — hand out the controllers and fight up to 4 players on a single screen.

  • Online play — invite Steam friends into a room, or join a public one and fight there.

  • CPU matches — short on players? Fill the empty slots with CPU opponents.

  • Training — drill moves and follow-ups against a dummy as many times as it takes.

Deterministic simulation and rollback

The whole of the combat logic runs on a deterministic rollback network simulation built on Photon Quantum. Every participant shares exactly the same calculation results, so online matches hold to the same frame-level judgement as local ones.

[hr][/hr]

月影工房 Work No. 4

This game is a fan-made derivative work of Touhou Project by Team Shanghai Alice. It is not an official Touhou Project product.

试玩版与发售信息

上次检查时发现了 Steam 试玩版。下载前,请在 Steam 上确认您所在地区是否仍可使用。

Steam 试玩版、游戏测试与抢先体验有什么区别?

信息与图片:Steam · 最后检查 UTC