TryNextGameTrouvez votre prochain jeu
FR
← Retour aux découvertes

Elemental Bomb

Démo disponible

荔枝加盐Découvert le Sep 22, 2026

About the game

Elemental Bomb est un jeu de type survivor mêlé à des éléments de Bomberman. Incarnez un champignon dans la forêt, éliminez des slimes à l'aide de bombes, récupérez le butin et les récompenses d'élimination des vagues pour devenir plus puissant, puis finissez par interrompre le rituel des slimes.

Description d’origine sur Steam

Elemental Bomb‌ is a survivor-like game blended with Bomberman elements. You play as a mushroom in the forest, defeat slimes using bombs, collect drops and wave-clear rewards to grow stronger, and ultimately disrupt the slimes' ritual.

— Survive and counterattack under the 5 waves of slimes' attacks (about 15 minutes per round).

Some notes that may be necessary:

‌

‌1. Mushroom Bombs

‌

There are four elemental bombs. When countering or being countered (bosses and elites have elemental attributes), they deal more or less damage.
Additionally, each bomb has other effects:

‌Wind‌: Can destroy hillocks (‌slows movement on them).

Fire‌: Wider cross-shaped explosion range.

Water‌: Can destroy terrain (boss slime attacks may randomly generate terrain).

Earth‌: Generates hillocks.

‌2. Buffs / Debuffs

‌

DEBUFF (First row) are the boss's field effects.‌

‌BUFF (The rest) have a chance to drop when slimes die.‌

Row 1, Column 1: Slow — Timed DEBUFF.

Row 1, Column 2: Vulnerability — Timed DEBUFF.

Row 1, Column 3: Bomb Count Reduction — Timed DEBUFF.

Row 1, Column 4: Explosion Range Reduction — Timed DEBUFF.

Note: Capped BUFFs will convert to Timed BUFFs upon reaching their cap.

Row 2, Column 1: Speed Up — Capped BUFF.

Row 2, Column 2: Bomb Count Up — Capped BUFF.

Row 2, Column 3: Bomb Generation Time Reduction — Capped BUFF.

Row 2, Column 4: No Slowdown on Mounds — Timed BUFF.

Row 3, Column 1: Bomb Damage Immunity — Timed BUFF.

Row 3, Column 2: Explosion Range Up — Uncapped BUFF.

Row 3, Column 3: HP Up — Uncapped BUFF.

Row 3, Column 4: Critical Hit Rate Up — Capped BUFF.

3. Others‌

Experience it in the game (e.g. different slimes, other buffs, etc).

4. Supplement

‌Ascension‌: After clearing, there are 3 stages.

(Ascension 1: Increased terrain duration + increased debuff duration)

(Ascension 2: Increased slime attack + increased HP)

(Ascension 3: Increased slime attack range + increased boss count)
‌Endless Mode‌: Unlocked after Ascension 3.
‌Rankings‌: Expected to be based on Ascension 3 clear time.

Informations sur la démo et la sortie

Une démo Steam a été trouvée lors de la dernière vérification. Avant de la télécharger, vérifiez sur Steam qu’elle est toujours disponible dans votre région.

Démo Steam, playtest et accès anticipé : quelle est la différence ?

Informations et visuels : Steam · Dernière vérification UTC