Elemental Bomb
Demo disponible
About the game
Elemental Bomb es un juego tipo survivor combinado con elementos de Bomberman. Juegas como una seta en el bosque, derrotas slimes usando bombas, recoges objetos y recompensas por eliminar oleadas para hacerte más fuerte y, finalmente, interrumpes el ritual de los slimes.
Descripción original de Steam
Elemental Bomb is a survivor-like game blended with Bomberman elements. You play as a mushroom in the forest, defeat slimes using bombs, collect drops and wave-clear rewards to grow stronger, and ultimately disrupt the slimes' ritual.
— Survive and counterattack under the 5 waves of slimes' attacks (about 15 minutes per round).
Some notes that may be necessary:
1. Mushroom Bombs

There are four elemental bombs. When countering or being countered (bosses and elites have elemental attributes), they deal more or less damage.
Additionally, each bomb has other effects:
Wind: Can destroy hillocks (slows movement on them).
Fire: Wider cross-shaped explosion range.
Water: Can destroy terrain (boss slime attacks may randomly generate terrain).
Earth: Generates hillocks.
2. Buffs / Debuffs

DEBUFF (First row) are the boss's field effects.
BUFF (The rest) have a chance to drop when slimes die.
Row 1, Column 1: Slow — Timed DEBUFF.
Row 1, Column 2: Vulnerability — Timed DEBUFF.
Row 1, Column 3: Bomb Count Reduction — Timed DEBUFF.
Row 1, Column 4: Explosion Range Reduction — Timed DEBUFF.
Note: Capped BUFFs will convert to Timed BUFFs upon reaching their cap.
Row 2, Column 1: Speed Up — Capped BUFF.
Row 2, Column 2: Bomb Count Up — Capped BUFF.
Row 2, Column 3: Bomb Generation Time Reduction — Capped BUFF.
Row 2, Column 4: No Slowdown on Mounds — Timed BUFF.
Row 3, Column 1: Bomb Damage Immunity — Timed BUFF.
Row 3, Column 2: Explosion Range Up — Uncapped BUFF.
Row 3, Column 3: HP Up — Uncapped BUFF.
Row 3, Column 4: Critical Hit Rate Up — Capped BUFF.
3. Others
Experience it in the game (e.g. different slimes, other buffs, etc).
4. Supplement
Ascension: After clearing, there are 3 stages.
(Ascension 1: Increased terrain duration + increased debuff duration)
(Ascension 2: Increased slime attack + increased HP)
(Ascension 3: Increased slime attack range + increased boss count)
Endless Mode: Unlocked after Ascension 3.
Rankings: Expected to be based on Ascension 3 clear time.





Información sobre la demo y el lanzamiento
Se encontró una demo de Steam en la última comprobación. Antes de descargarla, confirma en Steam que sigue disponible en tu región.
Demo de Steam, prueba de juego y acceso anticipado: ¿cuál es la diferencia?
Información e imágenes: Steam · Última comprobación UTC