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Armored clash

Wkrótce

SHIYUANHUIOdkryto Sep 19, 2026

About the game

„Armored Clash” to współczesna gra o bitwach czołgów. Pokierujesz obecnie używanymi czołgami podstawowymi z różnych krajów i zmierzysz się z siłami wroga na polu bitwy. Uprościliśmy złożone obliczenia balistyczne, dzięki czemu możesz bardziej skupić się na sytuacji na polu bitwy i tłumieniu przeciwnika ogniem.

Oryginalny opis ze Steam

Due to the temporary inability to publish announcements, the upcoming update logs will be posted in the game description section.

Demo Version Update

Thank you for trying out the Armored Clash Demo! This update includes the following:

v0.3.2

New Features:

  • After switching vehicle previews, returning will now restore the previously selected vehicle: if you select Tank A and then preview Tank B, exiting the preview will correctly revert to Tank A.

  • Added click screen effects to the login scene and lobby scene.

Bug Fixes:

  • Fixed the issue where vehicle selection was not persisted: now, after exiting the program and re-entering the lobby, the previously selected tank will be correctly previewed.

  • Fixed the issue where vehicles were incorrectly judged as locked during battle instantiation: unlocked vehicles will no longer be reset to the default vehicle.

How to update the demo: Right-click Demo in your library → Properties → Installed Files → Verify integrity of game files to get the latest version.

Thank you for your support! Stay tuned for the full release!

[Game Development Progress Notes]

Thank you all for your attention and support. The currently playable version is a Demo, intended solely to showcase the core gameplay and some maps, and does not represent the final quality.

Regarding update cadence:

Due to the limited size of the development team and the fact that the main programmer needed to focus on personal matters previously, the version updates before May 2027 will mainly focus on bug fixes and optimizations. However, as the main programmer's personal affairs gradually ease up, we are now able to allocate some time for game production. However, the affairs have not been completely resolved yet. Therefore, while ensuring bug fixes and optimizations, we will moderately add some small-scale new features or experience optimizations. Thank you all for your understanding and support.

Regarding future development:

We have begun remaking the game using Unreal Engine 5, which is expected to significantly enhance the game's visual presentation. To concentrate resources on this effort, the old Demo will pause updates for the time being (due to recent issues with the development environment).

Regarding the full release:

The specific release date of the full version will depend on the polishing progress of the playable version and player feedback.

We value every player's voice and welcome you to share your experience in the community. Every piece of feedback you provide may directly influence the direction of game development.

Armored Clash is a modern tank combat game. You will command active main battle tanks from various nations and engage enemy forces in semi-realistic battlefield environments. We have retained realistic visuals and physical feedback while simplifying complex ballistic calculations, allowing you to focus more on battlefield awareness and firepower suppression.

Progression

No grinding required. Reach a certain level and accumulate currency (or both), and you can unlock and purchase different vehicles, significantly reducing the grind.

Realistic Modern Battlefield, Immersive Audio-Visuals

From abandoned desert oil refineries to cities and airports — the sparks of shells hitting armor, the roar of engines, and the clatter of tracks: every detail is designed to create an immersive experience.

Intuitive Controls, Tactical Gameplay

No need to memorize complex key combinations or ballistic formulas. With an information-rich, modern-style HUD, you can monitor your tank's status in real time and quickly acquire targets.

Night Battles

"The night is both your ally and your enemy. Turn on your searchlight and pierce the darkness with volumetric light — but be prepared to expose yourself."

"Night is not a filter; it is true darkness. Our night maps are built on a real lighting system. After the sun sets, the battlefield truly sinks into darkness. Your searchlight, brake lights, and muzzle flashes all cast corresponding light and shadow in the real environment. When you turn off your lights, you truly cannot see the enemy."

Informacje o wersji demo i premierze

Aktualne dane kontroli nie potwierdzają dostępności wersji demo. Nie oznacza to, że gra nigdy jej nie miała; sprawdź bieżącą dostępność na stronie gry na Steam.

Demo na Steam, test gry i wczesny dostęp: czym się różnią?

Informacje i grafiki: Steam · Ostatnia kontrola UTC