TryNextGameEncontre o seu próximo jogo
PT
← Voltar às descobertas

Pixel Evolution

Em breve

Alfish GamesDescoberto Sep 19, 2026

About the game

Um jogo de tiros em arena com dois analógicos, no qual cada partida reconstrói o próprio jogo. Recolhe píxeis, sobrevive à perda constante de PV e completa cada lista de melhorias para COMPILAR a era seguinte, evoluindo do monocromático de 1 bit até ao 3D, um boss de cada vez.

Descrição original no Steam

Pixel Evolution is a twin-stick arena shooter with one wild twist: as you fight, the game rebuilds itself. You start in raw 1-bit black-and-white and COMPILE your way up through the history of game graphics - 2-bit, 4-bit, 8-bit and beyond - until the whole world becomes full 3D. Every era looks, sounds and plays like the generation it is named after.

WATCH THE GAME EVOLVE

Each era hands you a checklist of upgrade nodes. Complete it, beat the era boss, and hit COMPILE - then the arena, enemies, HUD, music and even your own character visibly transform into the next graphical generation. It isn't a menu unlock. You watch the engine rebuild around you.

COLLECT, UPGRADE, PUSH FURTHER

Kills drop pixels - your only currency. Spend them in the node tree on damage, fire rate, dashes, drones, orbit blades and more. Your HP constantly drains in combat, so every run is a race: grab pixels, survive, upgrade, and dive back in a little stronger. Dying isn't failure - it's the loop.

AIM, DASH, SURVIVE

Manual twin-stick combat: move with WASD, aim with the mouse, dash to dodge. Weave through zig-zagging enemies, telegraphed boss attacks and mid-fight mini-bosses. Fast, readable, arcade-tight.

FEATURES

  • A full journey from 1-BIT monochrome to 3D CORE — each era its own art style, palette, music and sound design

  • A deep node tree where every upgrade also teases the next era's features

  • Bosses and mini-bosses with spawn telegraphs and escalating pressure

  • ENDLESS MODE - loop the waves forever, harder with every clear

  • Accessibility: colorblind mode, adjustable camera shake, and separate music and SFX volume

  • A soundtrack that evolves from simple bleeps to a full chiptune-to-16-bit score

Informações sobre a demo e o lançamento

Os dados da verificação atual não confirmam nenhuma demo. Isto não significa que o jogo nunca tenha tido uma; consulta a página do Steam para saberes a disponibilidade atual.

Demo do Steam, teste de jogo e acesso antecipado: qual é a diferença?

Informações e imagens: Steam · Última verificação UTC