Crashborn
Próximamente
About the game
Perdido y sin recuerdos, cruza un sistema solar para volver a casa. Ábrete paso entre las hordas de cada planeta para recargar la energía de tu nave y despegar antes de que el mundo se vuelva letal. Combina armas, implantes y anomalías hasta que nada pueda detenerte. Cada muerte reescribe tu realidad y tu memoria.
Descripción original de Steam
Introduction
In this story you are an interdimensional traveler stranded in a cosmos that isn't yours. The only way home is your ship and a companion who will follow you anywhere you go. The last thing you remember is a vortex at the center of the solar system, and the only way to solve this mystery and get back home is to go through it.
A dimension you don't belong to
You start out in a solar system with your ship badly damaged and out of fuel, so you have no choice but to land on the nearest planet. The only way to recharge it is by collecting energy and defeating the guardians of each planet, otherwise you won't be able to use your ship to leave and keep moving.
You lost all your memory
As you push forward on a new planet, you collect experience to rebuild what you know and eventually level up. Maybe in one of your past lives you were a great warrior, why not? You can combine weapons and artificial implants, but choose wisely.
You'll never be alone
Your companion guides you on every new planet, but be careful: the longer you stay, the stronger and more threatening your enemies get. You should leave fast, though sometimes the rewards can be very generous. By the way, your companion can also use your weapons and fight alongside you!
A reset of your existence
If you fall in combat, you don't fall for good. Your consciousness slips into an adjacent branch of the same cosmos. The solar system rewrites itself, but not your destiny. Every time you end a run you come back with memory fragments that you can later turn into memories. Figuring out how that works is on you.
Cool stuff in this game:
Third-person arcade roguelite with several game modes and run lengths
Build-crafting with weapons, implants and anomalies, the possibilities are endless ;)
Every weapon has 2 modes: one automatic, one alternate
Procedurally generated planets and biomes, no run is the same as the last
Twelve biomes available, each with its own enemy set, so you never get bored
A different guardian on every planet, you'll have to find them all the hard way, lol
Meta-progression system so that, if you want, every run takes you further
Want to fly the ship in the middle of a cosmic hyperjump? You can do that too :p
Every level has its own music, adapted to the different phases of the game. And yes, it syncs with what's happening.
You can give your companion orders to help you out, and hand over some of your weapons too
And much, much more! The rest of the mechanics you'll have to discover yourself, you're going to love it!






Información sobre la demo y el lanzamiento
Los datos de la comprobación actual no confirman ninguna demo. Esto no significa que el juego nunca haya tenido una; consulta su página de Steam para conocer la disponibilidad actual.
Demo de Steam, prueba de juego y acceso anticipado: ¿cuál es la diferencia?
Información e imágenes: Steam · Última comprobación UTC