CRUSH IT ALL
Wydana
About the game
Zbuduj absurdalny pojazd z silników, kół, ram, pancerza i broni, a potem puść go w dół zbocza i pozwól deterministycznej fizyce wyrównać rachunki. Wytrzymaj odrzut, przebudowuj maszynę między szarżami i przebij się przez 24 zlecenia w tym konstrukcyjnym roguelike'u.
Oryginalny opis ze Steam
CRUSH IT ALL is a side-view vehicle-building roguelike. The real decisions happen before the charge: connect parts inside a limited grid, balance mass, center of gravity, propulsion, and impact surfaces, then watch your contraption hurl itself at an increasingly absurd target.
BUILD A VEHICLE THAT CAN SURVIVE ITS OWN HIT
Wheels, engines, frames, armor, weapons, and stranger parts all occupy real space and change how the whole vehicle behaves. A connection can decide whether the build reaches the target in one piece, while a single upgrade can completely alter the result.
THREE CHARGES. ONE HONEST BILL.
Each job gives you up to three charges. Mass, speed, and effects create the impact; the target sends recoil back through the parts that actually take the hit. If the first charge is not enough, rebuild between attempts, replace damaged components, and decide how the next collision should happen.
SMASH, GET PAID, REBUILD
Complete jobs, open crates, buy components and trinkets, and turn a pile of scrap into a focused build. Different vehicle classes change your starting machine, grid, and rules. Random bosses impose distinct conditions that force new plans instead of rewarding the same stat pile every time.
Start with a barely functional wreck and break through 8 districts and 24 jobs. Make sure the final balance is positive—and, ideally, that some of the vehicle is still attached.





Informacje o wersji demo i premierze
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Informacje i grafiki: Steam · Ostatnia kontrola UTC