Nino: the Persuader
Скоро
About the game
Нарративная стратегия о словах, власти и последствиях. Играйте за Нино — мастера убеждения, который лавирует между шестью соперничающими державами, где каждый выбор в диалоге меняет баланс доверия, веры и враждебности во всём мире.
Оригинальное описание в Steam
You don't fight wars. You prevent them. Or start them.
Nino the Persuader is a narrative strategy game where your weapon is language and your battlefield is the negotiating table. Set across six rival nations, every word you speak reshapes the political map.
How it works
Each conversation presents a choice: persuade, pressure, or provoke. Behind every response lie three hidden variables — Trust, Faith, and Hostility — tracked separately for each nation. Push too hard and you trigger a war. Go too soft and your own side loses faith in you.
Who you'll meet
- Temple priests who trade in prophecy, not politics
- Generals whose patience runs shorter than their fuse
- Merchants who see every conflict as an opportunity
- Civilians caught between loyalties they didn't choose
Multiple endings, earned not triggered
There are no good or bad choices — only consequences. Six nations, dozens of dialogue paths, and endings that emerge from the cumulative weight of everything you've said.
Design philosophy
No combat. No health bars. No fail states. Just conversation — and the quiet pressure of knowing that every sentence matters.
Languages
Full support: English, Turkish. Russian in development.






Информация о демоверсии и выходе игры
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Демоверсия Steam, тестирование и ранний доступ: в чём разница?
Информация и изображения: Steam · Последняя проверка UTC