TryNextGameFinde dein nächstes Spiel
DE
← Zurück zur Übersicht

Suho

Veröffentlicht

Hanamori Labs, LLCEntdeckt Sep 13, 2026

About the game

Ein neonfarbenes Horde-Survival-Roguelite, in dem dein Cursor die einzige Waffe ist. Beschütze den Kern, fege mit Präzision im Stil von osu! durch endlose Schwärme, entwickle deinen Build mit Upgrades verschiedener Beutestufen weiter und überstehe 10 albtraumhafte Bosse. Kämpfe anschließend um einen Platz auf einer betrugssicheren globalen Bestenliste.

Originalbeschreibung auf Steam

Protect the core. Survive. Every kill comes from your cursor.

Suho is a neon horde-survival roguelite that fuses osu!-style mouse precision, Vampire-Survivors build progression, and core-defense. No twin-stick, no auto-aim crutch - you are the weapon. Sweep your cursor through the swarm, trace elite shapes under pressure, and keep a relentless tide off the core for as long as your build and your hands can hold.

YOUR CURSOR IS THE WEAPON. Contact damage lands where you sweep. Flick to fire soundwaves, circle to charge a blade, trace shields and glyphs mid-fight. A higher kill-streak literally raises your damage.

BUILD A RUN, THEN BREAK IT. Level up and draft from a deep pool of weapons and passives - cursor, aura, satellites, turrets, arc lightning, boomerang glaives, gravity wells, mines and more. Then go further: cross-evolutions fuse a maxed weapon with a partner into a transformed super-weapon.

LOOT THAT HITS LIKE LOOT. Every upgrade rolls a rarity - Common, Uncommon, Rare, Epic, Legendary - that multiplies its power and rolls bonus affixes. Boss kills drop a guaranteed high-tier reward.

TEN BOSSES THAT FIGHT BACK. A rotating cast of bosses, each with a real mechanic: a Hydra whose severed heads regrow unless you burst them down together, an armored Bulwark, a Devourer that eats the swarm to heal, a teleporting Blink, and more. They scale with your power, so they always stay a fight.

GET STRONGER FOREVER. Earn shards every run and spend them on permanent upgrades - vitality, regeneration, power, and weapon initiates that change how every future run begins.

YOUR SOUNDTRACK, YOUR TEMPO. An adaptive, stem-layered score builds from a bass-and-drums foundation to a full-shred peak as your streak climbs, and the whole screen pulses to the music.

TUNED TO BE REPLAYED. Easy, Normal, and Hard difficulty, and a cheat-proof global leaderboard: every score is re-simulated on the server from your exact inputs, so the board is pure skill.

Informationen zu Demo und Veröffentlichung

In den aktuellen Prüfdaten ist keine Demo bestätigt. Das bedeutet nicht, dass das Spiel nie eine Demo hatte. Prüfe die aktuelle Verfügbarkeit auf der Steam-Seite.

Steam-Demo, Playtest und Early Access: Was ist der Unterschied?

Informationen und Bilder: Steam · Zuletzt geprüft UTC