TryNextGame找到下一款游戏
ZH-CN
← 返回游戏列表

AMATERASU【 天照 】

即将推出

angle M收录日期 Sep 25, 2026

About the game

一款剧情扣人心弦的弹幕射击游戏。熟练运用射击、炸弹以及能将敌方子弹转化为资源的 Yatano Kagami 系统,为推翻已经向人类发动进攻的星际管理系统 AMATERASU 而战。

Steam 原始说明

【STORY】

In the distant future, humanity has expanded across the galaxy, and the Dyson Sphere—capable of harnessing the power of an entire star—has become a reality.

You are the commander of the Oort Security Force, humanity's elite combat unit. Alongside your six squad members, you are dispatched on a mission to subdue AMATERASU, the Stellar Management System responsible for overseeing the Solar System and its Dyson Sphere, after it suddenly turns its weapons against humanity.

From a Earth engulfed in war—where just a handful of people fought their way to the base in Mercury’s orbit where AMATERASU was operational—and given that AMATERASU was capable of using a Dyson Sphere to fire “Amaterasu particles”—ultra-high-energy cosmic rays that could potentially destroy the solar system—humanity’s chances of victory were a mere 1 percent, a truly desperate situation...

●Yatanokagami

 Upon activation, this ability instantly converts all enemy bullets on the screen into score chips and activates the  Yatanokagami Mode.

 In Yatanokagami Mode, when you defeat an enemy,

 you can convert the bullets that enemy was firing into score chips.

 This mode remains active indefinitely unless you choose to deactivate it.

●Cooling

 A cooldown occurs when you manually deactivate the Yatanokagami Mode.

 As the red gauge decreases, it fills the Solar Shell (Bomb) gauge displayed in the lower-right corner of the screen.

 Once this gauge is full, you will obtain a Solar Shell (bomb).

 This is a crucial action—the only way to obtain a so-called “bomb”—

 and it also serves as a countermeasure against the “Amaterasu Interference” described later.

●Amaterasu Interference

While in Yatano Kagami Mode, you are continuously subjected to interference from AMATERASU.

The level of this interference is represented by the Yasakanino Magatama Gauge located beside the counter.

This functions as the game's Rank system. The gauge gradually rises from Blue (Safe) → Green → Yellow → Red. As the Rank increases, enemies begin releasing Revenge Bullets whenever their bullets are converted, making the battlefield increasingly dangerous.

Fortunately, this interference can be reduced through the Cooling mechanic described earlier. Deciding how long to remain in Yata no Kagami Mode, when to activate Cooling, and how to balance both Bomb Gauge recovery and Rank reduction becomes a crucial part of your strategy.

Mastering this cycle is one of the game's most important core mechanics.

试玩版与发售信息

当前检查数据尚未确认有可用的试玩版。这并不代表该游戏从未提供过试玩版;请前往其 Steam 页面查看最新情况。

Steam 试玩版、游戏测试与抢先体验有什么区别?

信息与图片:Steam · 最后检查 UTC