TryNextGame次に遊ぶゲームを見つけよう
JA
← 一覧に戻る

Gateshock

体験版あり

3dGecko掲載日 Sep 13, 2026

About the game

すべてのマップにはコードがあります。自分のマップを作り、コードをフレンドに送って、相手のマップを攻略しましょう。六角形グリッドのタワーディフェンスで、4段階のアップグレードにわたる14種のタワー、手作りの全16ミッションキャンペーン、そして40種のレリックが到達地点を左右するランモードを収録しています。

Steamの原文説明

Every Map Has a Code

Build a map. Share it. Play it.

In GATESHOCK, every map you create in the editor — paths, water, obstacles, buildable ground and all — becomes a single shareable code.

Paste that code into chat and someone else can play the exact same map. Their score goes straight onto the same leaderboard as yours.

That’s the part no other tower defense does quite like GATESHOCK.

Which is why there’s no traditional level pack. There’s an editor.

Three Ways to Play

CAMPAIGN

16 handcrafted missions across four planets.

Every mission introduces a tower, enemy, or mechanic — and asks one question:

Which tower solves this map?

You have five lives. If a boss gets through, the mission is over.

RUNS

Four acts. A branching map. One run.

Choose your path through shops, events, elite fights, and 40 relics that can completely change how you play.

More lives for less damage.
Cheaper towers for slower income.
Builds that force you to rethink everything.

Lives carry across the entire run. Lose them all, and the run is over.

ENDLESS

One map. Endless waves.

Pick your planet and biome, build the strongest setup you can, and chase one thing:

Your own record.

14 Towers. Zero Filler.

Every tower has four upgrade tiers and its own skill tree, including Master Keystones that fundamentally change how the tower behaves — not just how much damage it deals.

The Ray heats up while holding a target and burns through armor.

The Boombox buffs nearby towers.

The Outpost creates new buildable ground. It doesn’t use a tower slot — because creating more space to build is its entire job.

And then there’s armor.

Armor absorbs a fixed amount from every hit, making heavy single shots incredibly valuable against tough targets while rapid-fire weapons can struggle to make a dent.

Bringing more of the same gun is rarely the answer.

Orbital Support

Your ship has more to offer than moral support.

Unlock 10 orbital abilities through officer ranks and build them in the hangar:

  • Kinetic strikes

  • Chain lightning

  • An orbital laser that crawls along the lane

  • Gravity wells

  • Supply platforms that create new buildable ground mid-wave

You only get three ability slots.

Choosing what to bring means choosing what to leave behind.

Your Commander Talks Back

Admiral Peaches is fully voiced — and she has opinions about your build.

Full English and German voice acting, with interface and subtitles in both languages.

What You're Fighting

The enemy roster is designed to punish predictable builds:

  • Fast-moving swarms

  • Armored units that shrug off small arms

  • Phased enemies that temporarily become untouchable

  • Splitters that turn one problem into several

  • Bosses that drop loot worth the trouble

You’ll need more than one good tower to deal with all of them.

The Details

  • Hex grid: 14×12, pointy-top

  • 14 towers, each with four upgrade tiers and a unique skill tree

  • 10 orbital abilities

  • 40 relics for Runs

  • 16 handcrafted Campaign missions

  • Endless mode with planet and biome selection

  • Map editor with shareable map codes

  • Procedurally generated maps

  • Meta progression across every mode: ranks, materials, and socket items

  • Windows 10/11 (64-bit)

  • 4 GB RAM minimum

Build it. Share it. Break the meta.

Try the demo

The first eight campaign missions on two planets, seven towers, and the full map editor with share codes. Build a map, send the code, see who holds longer. The rest — eight more missions, seven more towers, RUNS and ENDLESS — waits in the full game.

体験版と発売について

前回の確認時にSteamの体験版が見つかりました。ダウンロードする前に、お住まいの地域で引き続き利用できるかSteamで確認してください。

Steamの体験版、プレイテスト、早期アクセスの違いは?

情報・画像:Steam · 最終確認 UTC