The Tower of Seven
Demonstração disponível
About the game
Três cartas, um punhado de dados e truques para dobrar o destino. Leva a tua coleção a um misterioso ritual de cartas. Usa combinações inteligentes, capacidade de adaptação e sorte para derrotares os baralhos demoníacos de outros jogadores em PvP assíncrono. Conquista uma torre em constante transformação e deixa depois o teu próprio baralho demoníaco para outros desafiarem.
Descrição original no Steam
Open the book, roll the dice, and lay out three tarot cards. Candlelight catches the edges of metal fittings. Wood, velvet, and cards bearing mysterious imagery set the stage for your game with the demon.
At this richly tactile table, arrange your cards, assign your dice, and watch your carefully crafted combinations unfold, one card at a time. From the first roll to the final outcome, every move becomes part of the ritual.
Three cards. How will you outplay the demon?
Use your dice to trigger the upright and reversed effects of tarot cards. Arrange their order and make a limited hand work together. Build a steady advantage, or put your faith in a riskier reversal. The same card can offer a different solution depending on its dice, position, and companions.
Across the table, demons have the power to rewrite the rules. They can interfere with your dice and change how cards trigger, putting familiar combinations to the test. Read their restrictions, reassess your resources, and find an opening as the situation changes.
Demon decks left by other players await you. A strategy that once carried you to victory may become the very trick you need to unravel on the next floor.
Choose cards from your collection and put them on the line as you enter the tower. Every card you take on the journey is a card you may have to part with.
What you face can become yours: defeat another player's demon deck for a chance to claim cards from it. A power that stood in your way can serve you in the next game. But defeat can cost you cards you brought on this run, sending them to the market to await a new owner.
Even reaching the top means a farewell. Build your own demon deck from the cards of your journey and leave it in the tower to challenge those who follow. Asynchronous PvP carries on after you leave the table, as other players put your creation to the test.
Collect, venture, lose, and build anew. Cards pass between players, and every challenge helps reshape the tower.
When your journey ends, what kind of demon will you leave behind?






Informações sobre a demo e o lançamento
Foi encontrada uma demo no Steam na última verificação. Antes de a descarregares, confirma no Steam se ainda está disponível na tua região.
Demo do Steam, teste de jogo e acesso antecipado: qual é a diferença?
Informações e imagens: Steam · Última verificação UTC


