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Ultima Cenere

Em breve

Cobram DevelopingDescoberto Sep 21, 2026

About the game

Um roguelike de construção de baralhos passado numa Itália mediterrânica após o fim. Cada partida dá-te uma nova forma: a carne sofre mutações e partes do corpo são trocadas por implantes. Não te curas — fazes trocas. Quatro classes, uma viagem até ao último enclave. Sem caixas de saque nem sistemas pay-to-win.

Descrição original no Steam

You are the last flame in a world of ash.


Italy is over. What remains are gutted basilicas, highways swallowed by olive trees, concrete suburbs eaten by dust. You walk toward the last enclave — and to reach it, you'll have to give up pieces of yourself, one painful choice at a time.

Ultima Cenere is a turn-based roguelike deckbuilder where every run transforms your character. It isn't a game about getting stronger. It's a game about what you're willing to lose to survive.

Every run transforms you

  • Mutations — the ash rewrites your body and reshapes your deck: it adds, removes, upgrades, weakens. It's inflicted, not chosen. You don't fully control who you're becoming.
  • Anatomical trades — the opposite: this one you choose. Give up human parts, receive implants from the ash-smiths. Every graft has a clear bonus and a clear cost. You always decide — and always give something up.

Four ways to refuse to give in

  • The Jackal — lone scavenger. Fast, fragile, bleed and scaling combos.
  • The War Medic — frontline surgeon. Pain, heals, slow detonations. Rewards planning.
  • The Defiled — soldier of tin. Slow tank, embers and plating, nearly unbreakable.
  • The Mutant — exposed to the ash. A deck that mutates as you go, high risk. For those who know what they're doing.

A world with weight

Turn-based combat with drag-and-arrow targeting, cumulative bleed, blocks, dodges, and enemies with unique signature abilities. A map that regenerates every run — fights, elites, events, ambushes, merchants — and the tunnels of the Dead Line between acts. Nothing is free. Every choice leaves a mark.

The ethics of the game

  • No loot boxes.
  • No pay-to-win.
  • No mechanics that punish you for not paying.
Just a game that asks you one thing: how much of yourself are you willing to leave in the ash?

Made by one person

Ultima Cenere is built by a single Italian designer, at night, with AI as a working companion. Every mechanical and narrative choice remains his. It's a small game, made with care, trying to say something about loss.

Wishlist it to know when the ash catches fire.

Informações sobre a demo e o lançamento

Os dados da verificação atual não confirmam nenhuma demo. Isto não significa que o jogo nunca tenha tido uma; consulta a página do Steam para saberes a disponibilidade atual.

Demo do Steam, teste de jogo e acesso antecipado: qual é a diferença?

Informações e imagens: Steam · Última verificação UTC