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Ultima Cenere

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Cobram DevelopingDécouvert le Sep 21, 2026

About the game

Un roguelike de construction de deck dans une Italie méditerranéenne d'après la fin du monde. Chaque partie vous transforme : la chair mute et les parties du corps s'échangent contre des implants. Vous ne vous soignez pas — vous échangez. Quatre classes, un seul voyage vers la dernière enclave. Ni loot boxes ni mécanismes pay-to-win.

Description d’origine sur Steam

You are the last flame in a world of ash.


Italy is over. What remains are gutted basilicas, highways swallowed by olive trees, concrete suburbs eaten by dust. You walk toward the last enclave — and to reach it, you'll have to give up pieces of yourself, one painful choice at a time.

Ultima Cenere is a turn-based roguelike deckbuilder where every run transforms your character. It isn't a game about getting stronger. It's a game about what you're willing to lose to survive.

Every run transforms you

  • Mutations — the ash rewrites your body and reshapes your deck: it adds, removes, upgrades, weakens. It's inflicted, not chosen. You don't fully control who you're becoming.
  • Anatomical trades — the opposite: this one you choose. Give up human parts, receive implants from the ash-smiths. Every graft has a clear bonus and a clear cost. You always decide — and always give something up.

Four ways to refuse to give in

  • The Jackal — lone scavenger. Fast, fragile, bleed and scaling combos.
  • The War Medic — frontline surgeon. Pain, heals, slow detonations. Rewards planning.
  • The Defiled — soldier of tin. Slow tank, embers and plating, nearly unbreakable.
  • The Mutant — exposed to the ash. A deck that mutates as you go, high risk. For those who know what they're doing.

A world with weight

Turn-based combat with drag-and-arrow targeting, cumulative bleed, blocks, dodges, and enemies with unique signature abilities. A map that regenerates every run — fights, elites, events, ambushes, merchants — and the tunnels of the Dead Line between acts. Nothing is free. Every choice leaves a mark.

The ethics of the game

  • No loot boxes.
  • No pay-to-win.
  • No mechanics that punish you for not paying.
Just a game that asks you one thing: how much of yourself are you willing to leave in the ash?

Made by one person

Ultima Cenere is built by a single Italian designer, at night, with AI as a working companion. Every mechanical and narrative choice remains his. It's a small game, made with care, trying to say something about loss.

Wishlist it to know when the ash catches fire.

Informations sur la démo et la sortie

Aucune démo n’est confirmée dans les données de vérification actuelles. Cela ne signifie pas que le jeu n’a jamais eu de démo ; consultez sa page Steam pour connaître sa disponibilité actuelle.

Démo Steam, playtest et accès anticipé : quelle est la différence ?

Informations et visuels : Steam · Dernière vérification UTC