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Ultima Cenere

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Cobram DevelopingDescubierto Sep 21, 2026

About the game

Un roguelike de construcción de mazos ambientado en una Italia mediterránea tras el fin del mundo. Cada partida te transforma: la carne muta y las partes del cuerpo se intercambian por implantes. No te curas: comercias. Cuatro clases, un viaje hacia el último enclave. Sin cajas de botín ni mecánicas de pago para ganar.

Descripción original de Steam

You are the last flame in a world of ash.


Italy is over. What remains are gutted basilicas, highways swallowed by olive trees, concrete suburbs eaten by dust. You walk toward the last enclave — and to reach it, you'll have to give up pieces of yourself, one painful choice at a time.

Ultima Cenere is a turn-based roguelike deckbuilder where every run transforms your character. It isn't a game about getting stronger. It's a game about what you're willing to lose to survive.

Every run transforms you

  • Mutations — the ash rewrites your body and reshapes your deck: it adds, removes, upgrades, weakens. It's inflicted, not chosen. You don't fully control who you're becoming.
  • Anatomical trades — the opposite: this one you choose. Give up human parts, receive implants from the ash-smiths. Every graft has a clear bonus and a clear cost. You always decide — and always give something up.

Four ways to refuse to give in

  • The Jackal — lone scavenger. Fast, fragile, bleed and scaling combos.
  • The War Medic — frontline surgeon. Pain, heals, slow detonations. Rewards planning.
  • The Defiled — soldier of tin. Slow tank, embers and plating, nearly unbreakable.
  • The Mutant — exposed to the ash. A deck that mutates as you go, high risk. For those who know what they're doing.

A world with weight

Turn-based combat with drag-and-arrow targeting, cumulative bleed, blocks, dodges, and enemies with unique signature abilities. A map that regenerates every run — fights, elites, events, ambushes, merchants — and the tunnels of the Dead Line between acts. Nothing is free. Every choice leaves a mark.

The ethics of the game

  • No loot boxes.
  • No pay-to-win.
  • No mechanics that punish you for not paying.
Just a game that asks you one thing: how much of yourself are you willing to leave in the ash?

Made by one person

Ultima Cenere is built by a single Italian designer, at night, with AI as a working companion. Every mechanical and narrative choice remains his. It's a small game, made with care, trying to say something about loss.

Wishlist it to know when the ash catches fire.

Información sobre la demo y el lanzamiento

Los datos de la comprobación actual no confirman ninguna demo. Esto no significa que el juego nunca haya tenido una; consulta su página de Steam para conocer la disponibilidad actual.

Demo de Steam, prueba de juego y acceso anticipado: ¿cuál es la diferencia?

Información e imágenes: Steam · Última comprobación UTC