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Pawcraft: Adventure Workshop

近日発売

Dumbo Studio掲載日 Sep 23, 2026

About the game

計画を練っている間も稼働し続ける工房を経営しよう。資源を集めて加工し、大釜のレシピを発見し、ランダムな装備を鍛造し、4つのクラスからパーティーを編成して、戦闘、注文、プレイヤー市場を1つの永続的な経済へと結び付けよう。インターネット接続とアカウントへのログインが必要です。

Steamの原文説明
A workshop is more than a row of buttons. It is a resource machine that keeps moving.

In Pawcraft: Adventure Workshop, gathering, processing, alchemy, forging, and combat can advance side by side. Decide which resources should expand production, which should become equipment, which should fill an order, and which are worth trading. Every choice changes the pace and direction of the next cycle.

Build a Production Line That Keeps Running


Send your cats to cut timber, mine ore, and fish, then route those materials into processing, brewing, and forging. Actions continue over time. Your job is to shape the queues, solve shortages, and choose between yield, speed, and cost.

Discover Recipes in the Cat Cauldron


The cauldron is not one fixed list to copy from top to bottom. Combine materials from different activities, test a mixture, study the result, and record your own recipes. Turn discoveries into restorative supplies, combat coffee, and production drinks. Brew known recommendations directly while keeping experimentation open.

Feed Every Drop Back Into Crafting


Combat loot is not the end of the journey. Monster parts, ore, and timber return to base-item forging, rarity upgrades, and tier advancement. Randomized equipment creates new decisions, while dismantling and replacement keep materials circulating. Forging a high-level base item is faster, but developing one from a lower level remains economically meaningful.

Four Classes, One Shared Star Map


Choose up to three active members from Warrior, Ranger, Mage, and Prophet. Each hero has independent equipment and skill stones, but every active character allocates nodes on the same star map. A node claimed by one character cannot be shared by another. Production tools belong to the workshop as a whole.

Join a Persistent Workshop Economy


Side-view combat brings materials home, orders turn specific goods into dependable returns, and the player market lets surpluses meet shortages. Specialize in one production line or build an end-to-end supply chain from raw material to finished item.

  • Gathering, processing, alchemy, forging, and combat that advance in parallel
  • A cauldron with experimentation, recommended recipes, and a personal recipe log
  • A long-term gear loop built around random equipment, dismantling, rarity upgrades, and tiers
  • Four classes, up to three active heroes, and an exclusive-node shared star map
  • Independent hero equipment and skill stones, plus workshop-wide production tools
  • An online resource economy driven by orders and a player market

Internet connection and account login are required. Progress is stored on the game server. Includes player-market trading and online interactions.

体験版と発売について

現在の確認データでは体験版の存在を確認できていません。過去にも体験版がなかったという意味ではありません。最新の提供状況はSteamのゲームページで確認してください。

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情報・画像:Steam · 最終確認 UTC