The Stars Are Not Ready
即将推出
About the game
一款无枪械的霓虹街机轻度肉鸽游戏。动量是你唯一的武器:全速驰骋于黑暗之中,撞向一切,将其化为残骸。十个不断变化的区域,可以封印或利用的异常现象,会进化的变异,以及可被粉碎的守卫。群星尚未准备好。尽管前行。
Steam 原始说明
Surf the dark. Smash the stars.
You are loose in a vast neon void, and the only way through it is speed. Build momentum, ram everything to dust, charge your core to OVERLOAD, and tear a path toward the guardians waiting at the edge of the dark.
Momentum is the weapon
There is no trigger to hold. You surf. You dash. You smash asteroids, towers, and hunters apart by hitting them hard enough, then ride the wreckage straight into the next kill. Chain a dash-nova through a crowd and watch it come apart.
Every run is a different void
Each zone reshuffles into a new shape: open void, asteroid belts, pylon corridors, fence mazes, dense cluster fields. Then the anomalies bend the rules.
SWARM - the void teems with far more hunters.
GOLD RUSH - salvage doubled, and well defended.
VOLATILE GEOMETRY - the debris detonates, so smash at speed or bleed.
MAGNETIC STORM - rogue currents drag your ship off course.
OVERCHARGE - your energy charges faster, and so do your enemies.
HUNTED - apex predators stalk you from the first second.
[/list]Every anomaly radiates from a rift somewhere out in the dark. Seal it to end the effect, or leave it humming and take the risk.
Mutate your run
Trade hull at the void shrines for mutations that bend your ship's rules, and bank permanent perks and cores. Every run goes a little further.
Break the guardians
Something waits at the end of every zone, and a guardian falls to the same rule as everything else: hit its corners, at speed, until it shatters.
Built to be felt
A neon look drawn in pure light, an adaptive score that mixes to the fight, hit slow-mo, screen shake you can dial to taste, and full controller support.
The stars are not ready. Go anyway.






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信息与图片:Steam · 最后检查 UTC