My Own Hero Party
Démo disponible
About the game
Un jeu incrémental décontracté axé sur la constitution d'une équipe, où chaque expédition est une course contre votre endurance. Après avoir été exclu du groupe de héros, recrutez des alliés, nettoyez des donjons composés de salles, amassez de l'or et développez un arbre d'améliorations personnalisé.
Description d’origine sur Steam
Kicked out? Build a better party.
After being thrown out of the hero party, there is only one reasonable thing to do: start your own.
My Own Hero Party is a party-building casual incremental game about clearing dangerous dungeon expeditions, collecting gold, and turning each run into permanent progress. Push through room after room, survive the pressure of your stamina timer, and use every reward to grow stronger before the next attempt.
Lead your own expedition
Each expedition sends your party through a chain of dungeon rooms filled with enemies, coins, and escalating danger. Clear rooms before your stamina runs out, grab what you can, and decide how far your current build can go.
Recruit and upgrade your party
Start with the Warrior, then unlock allies like the Archer and Healer to build a stronger formation. Each character brings their own upgrade paths, from cleaving attacks and taunts to piercing arrows, explosive shots, healing, barriers, and party-wide bonuses.
Grow between runs
Gold earned during expeditions feeds a persistent upgrade tree. Increase damage, health, armor, crits, lifesteal, healing, economy, stamina, and class-specific abilities. Every purchase changes how far the next expedition can push.
Unlock harder dungeons
Defeat dungeon difficulties to unlock new contracts and tougher challenges. Fight through Goblin's Dungeon, Minotaur's Sanctuary, Werewolf's Den, and higher difficulty tiers as your party grows from barely surviving into a force that can break through the late rooms.
Features
Room-based dungeon expeditions with escalating enemy pressure
A stamina timer that makes every run a race
Persistent upgrade tree progression
Multiple dungeons and difficulty tiers
Gold economy, first-clear rewards, and long-term progression
Pixel-art combat with growing party power and enemy density





Informations sur la démo et la sortie
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Informations et visuels : Steam · Dernière vérification UTC