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Flipping Football Clubs

近日発売

Michael Maiden掲載日 Sep 21, 2026

About the game

ハイペースなローグライト経営シミュレーションで、サッカークラブを買収・育成し、売却益を狙おう。選手との契約、スタッフの雇用、FFPへの対応、クラブDNAモディファイアのアンロックを行い、1~2時間のシーズン周回を通じてクラブの価値を高めよう。

Steamの原文説明

A roguelite football management game designed around meaningful progression in 1-2 hour play sessions, with each season structured as a single run.

Your aim is to buy and sell football clubs "flipping" them for profit. Each successful Flip becomes progressively more challenging, with cumulative handicaps that carry forward across runs.
You’ll buy, develop, and sell clubs. Sign and transfer players. Hire and manage staff. Complete set challenges and navigate financial pressures as you build towards long-term success.

Designed for quick progression and instant actions, the game encourages frequent decision-making and a steady flow of impactful choices throughout each run.

Matches are resolved instantly. Results are determined by your team sheet’s total strength, calculated from the combined skills of your 11 starters, 6 substitutes, 7 coaches, assistant manager, and manager.

Transfers are intentionally lightweight, with strong influence from the manager's philosophy and director's policies rather than complex micromanagement systems.

Completing challenges across runs unlocks "Club DNA" modifiers, permanent traits attached to clubs that create unique play-styles across each of the different clubs you go on to own.

Clubs must follow Financial Fair Play rules, which limit spending on transfers and wages. Breaking them can lead to penalties such as a transfer ban, points deduction, cup expulsion, and heavy fines.

If you are relegated from the bottom league or go bankrupt, your run ends and you must start again from scratch.

  • Player face and badge creation

  • Busy inbox filled with random events

  • Player signings and sales

  • Youth intakes and Tryouts

  • Hire and fire staff management

  • Manager philosophies and Director policies

  • Sponsorship deals

  • Stadium and training ground upgrades

  • Challenges that unlocks "Club DNA" (roguelite modifiers)

  • CV achievements and club prestige

  • Shop arrangement

  • Event date planning

  • Club investments

  • Press leaks event (identify the culprit)

  • World Cup result prediction system

  • Financial Fair Play (FFP) regulations and enforcement

  • End-of-season team submission (select final 25-player squad)

Hand-crafted by a solo developer, featuring original code, design, and artwork.

Trailer Music by ketsa.uk

体験版と発売について

現在の確認データでは体験版の存在を確認できていません。過去にも体験版がなかったという意味ではありません。最新の提供状況はSteamのゲームページで確認してください。

Steamの体験版、プレイテスト、早期アクセスの違いは?

情報・画像:Steam · 最終確認 UTC