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Hidden Clause

近日発売

AUVMUJICA掲載日 Sep 19, 2026

About the game

『隠し条項』は、同意、権限、記録、インターフェースへの服従を描くインタラクティブ・ナラティブゲームです。署名し、見つめ、許可し、拒み、待ち、クリックし、入力する。あなたの行動と沈黙が、システムによって証拠へと変えられていきます。

Steamの原文説明

Hidden Clause is a Windows standalone interactive narrative game.

It is not a traditional stat-growth or combat game. It is an interface-driven story about consent, record keeping, permissions, and displaced responsibility. Across eleven chapters, you move through a candidate zone, simulated camera permission, a sending workflow, a nursery-rhyme player, a room without rules, a permission countdown, a white dot on the ground, an overview system, memory calibration, an asset room, and a final gaze.

You sign, refuse, wait, look away, click, type, and stay silent. The game treats those actions as narrative material, revealing the clauses hidden behind prompts, buttons, white-text warnings, and backend-like archives.

Launch version includes:

- Eleven chapters of interactive narrative content.

- Standalone Windows window; no browser required.

- Original BGM, short sound effects, and a WebGL final-chapter sequence.

- Interface-based interactions built around prompts, files, simulated permissions, archives, and gaze feedback.

- External links open in the system browser and do not take over the game window.

Safety boundary:

All camera, system permission, contacts, sending, backend log, and war-observation screens are in-game simulations. The game does not access a real camera, does not read real contacts or private data, does not connect to real external systems, and does not perform real sending actions.

体験版と発売について

現在の確認データでは体験版の存在を確認できていません。過去にも体験版がなかったという意味ではありません。最新の提供状況はSteamのゲームページで確認してください。

Steamの体験版、プレイテスト、早期アクセスの違いは?

情報・画像:Steam · 最終確認 UTC