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IF Enemy: SMACK!

近日発売

MoxensGameDev掲載日 Sep 21, 2026

About the game

パーティを編成し、「条件-行動」とスキルローテーションを組み合わせて戦闘AIを構築しよう。ランダム要素のない高速オートバトルで、あなたの戦術が思い描いた通りに動き出す。敗北したら敵を分析し、AIを調整して再挑戦。パズルのようなダンジョンを攻略し、スコアの限界に挑め!

Steamの原文説明

IF Enemy: SMACK! is a fully deterministic puzzle wrapped in dungeon-crawler clothes.

You program your skill rotation, write your conditions, watch it play out, and then spend the next hour optimizing because you know you could do better.

You design the skill rotation. You wire up the IF Overwrites. There's no RNG here, no variance: same setup, same output, every time. This is the autobattler you can actually solve.

When you press start, your team fights exactly as you programmed across three straight trials. No mid-fight adjustments. You already made all your decisions.



Clearing a dungeon earns up to nine stars for speed, class variety, hard mode, and efficiency. Stars unlock new classes, new IF conditions, potions, and expanded overwrite slots.

Take those new unlocks back to any dungeon you've already cleared with a sharper setup and a different team. Chase the high scores, and min-max your setup for victory.

It's a puzzle. No grind, no fat-fingers, no 1%-misses. You observe, adjust, overcome, and break the game your way!

**Core Features**

  • 16 Playable Classes: Discover unique synergies. Each class features 4 unique skills.

  • Zero-RNG Auto-Battling: Total deterministic combat. Your success depends 100% on your tactical setup, no luck involved.

  • Deep Conditional Logic: Use an intuitive, "Gambit"-style interface to program your team's exact behaviors without needing to write a single line of code.

  • 5 Diverse Worlds: Conquer 20 dungeons ranging from dark, classic castle depths to bright, welcoming green meadows.

  • Weekly Challenges: Test your logic against unique weekly modifiers to earn your spot on the leaderboard.

体験版と発売について

現在の確認データでは体験版の存在を確認できていません。過去にも体験版がなかったという意味ではありません。最新の提供状況はSteamのゲームページで確認してください。

Steamの体験版、プレイテスト、早期アクセスの違いは?

情報・画像:Steam · 最終確認 UTC