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Mind Verge

発売済み

岚爱万七掲載日 Sep 24, 2026

About the game

セラピストとして心身症クリニックに足を踏み入れよう。射撃メカニクスで患者を診断し、リズミカルなQTEで治療せよ。双方の正気を管理しよう。他者の心の痛みを和らげる一方で、絶え間ない感情が自らの精神をむしばんでいく。癒やす者もまた痛みを抱える、相互の癒やしを体験しよう。

Steamの原文説明

Mind Verge — Heal Others, Heal Yourself

Step into the role of a psychosomatic physician.

Every day, all kinds of patients walk into your clinic. They struggle with anxiety, depression, obsessive-compulsive tendencies, paranoia and somatization disorders. Burdened with broken emotions and unspoken traumas, their inner worlds hang on the verge of falling apart at any moment.

Use pill shots during consultations to sift through their rambling words, pick out key clues and pinpoint the root of their troubles.

Then complete prescription-stamping QTEs following heartbeat-like rhythms to work out the most suitable treatment plans.

Keep a close eye on every patient's Sanity meter to stop them from breaking down or harming themselves.

Meanwhile, watch over your own Sanity too. Overwhelming stress and emotional burnout will wear you down — and you may end up becoming a patient yourself.

There are no purely good or evil people here, nor any line drawn between "normal" and "abnormal".

You will meet people who simply strive to live on and understand one another.

Every patient has a name, a story, vulnerabilities and obsessions. Every medical session is a mutual redemption.

Anxiety is not a flaw, sadness is not an illness, and emotions are never simply good or bad. Life is whole only when light and darkness coexist.

Mind Verge is never meant to sensationalize suffering or profit from pain.

It aims to let everyone see: mental illness is not just a label, and people are far more than cold statistics.

————

Core Gameplay

  • Pill Shooting Consultation

Patients' words float across the screen as text fragments. Fire pills to break apart vital clues while dodging distracting messages. Ammo is limited — incomplete information will lead to wrong diagnoses.

  • Prescription Stamping QTE

Writing prescriptions is a race against your heartbeat. Five psychological factors bring five distinct challenges:

  • Anxiety: Sliders move at erratic changing speeds, mimicking a racing pulse

  • Depression: Slowly shrinking zones with draining energy

  • Obsession: Land three consecutive perfect hits to pass, reflecting rigid rituals

  • Somatization: Target zones drift constantly

  • Paranoia: Sliders turn invisible as they approach the target

The more accurate your diagnosis, the wider the safe zone. Get it wrong, and every move becomes a struggle.

  • Dual Sanity System

If a patient's Sanity drops too low, they may resort to self-harm, mania or hallucinations.

If your Sanity spirals out of control, you will turn into a patient, and the game will end.

  • Lifelike Patient AI

Patients wait in line, suffer sudden emotional outbursts, pace around and even bang on doors. Encounter a 6-year-old child clutching their mother's scarf, adults trapped by obsessions, and visitors forced into treatment. They are not just data — they are living, breathing people with real feelings.

——————

Will you take the step and cross this threshold alongside them?

体験版と発売について

現在の確認データでは体験版の存在を確認できていません。過去にも体験版がなかったという意味ではありません。最新の提供状況はSteamのゲームページで確認してください。

Steamの体験版、プレイテスト、早期アクセスの違いは?

情報・画像:Steam · 最終確認 UTC