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Architects of the Universe: The Orbital Wars

Disponible

NStuff EntertainmentDécouvert le Sep 21, 2026

About the game

Un RPG tactique de science-fiction au tour par tour dans le style de la SNES, avec des combats sur grille, qui raconte l’affrontement de deux forces colossales dans le ciel de la Terre. Pour les fans de Star Ocean, d’Octopath et des Final Fantasy classiques.

Description d’origine sur Steam

A SNES style tactical turn based sci-fi RPG with grid based combat, about two mighty forces clashing in the skies above Earth.

The games focus is on a variety of gameplay, world building, plot, side missions, and character development.

For fans of Star Ocean, Octopath, and classic Final Fantasy.

United Frontier vs. Bhurl

Bhurl, a ruthless mega-corporation that built a legion of space stations orbiting earth and formed their own independent city-state. 

United Frontier, an independent group of pirates with a mystery benefactor, their mission is simply... to disrupt Bhurl in every possible way.

Architects of the Universe: The Orbital Wars explores these events from the start of the war, through the heat of the action, and the end of the war... as well an epilogue exploring the cost of such a war. 

Learn about the lore of the world and explore the backstories of the eight major characters of the game through optional side quests and dialog.

Early Access Road Map

  • Finish Act III

  • Finish planned side content during Act II, namely ISS 2 and random battles.
    ISS 2 planned to be a very large area which will be entirely optional. Doing the activities in this area will reveal more of each characters back story, as well as more lore about the world.

  • Incorporate Augments equipment.

  • Create a HQ pack of uncompressed image/ audio files for higher end PCs to import and use if they so choose.
    In an optimization effort all images and audio files were reduced in quality. I can hardly notice a difference, but I would still like to give players the option of using the uncompressed files. Will likely do this when game is finished as a part of 1.0 release.

  • Reduce size of Mariana Base map and separate it into three different smaller maps for optimization purposes.

  • Add more random dialog and war relevant dialog to civilian NPCs.

  • Finish in-game achievements as well as integrate Steam Achievements (30+ as of August 2026)
    A lot of Steam features, like Achievements and Overlay require augmentation of the game in engine. I've decided to prioritize finishing the game's content prior to implementing these features.

Informations sur la démo et la sortie

Aucune démo n’est confirmée dans les données de vérification actuelles. Cela ne signifie pas que le jeu n’a jamais eu de démo ; consultez sa page Steam pour connaître sa disponibilité actuelle.

Démo Steam, playtest et accès anticipé : quelle est la différence ?

Informations et visuels : Steam · Dernière vérification UTC