Lexip
Demo verfügbar
About the game
Lexip ist ein gemütliches Fantasy-Factory-Spiel über Magie, Lorenlogistik und zweifelhafte Nachhaltigkeit. Errichte Produktionsketten über Oberwelt und Untergrund, versorge Maschinen mit lokaler Magie, erfülle Verträge und halte Null-Verschmutzung im Griff.
Originalbeschreibung auf Steam
Lexip is a cozy fantasy factory-building game about industrial magic, rail logistics, and questionable sustainability. You establish a production colony on a strange planet, mine resources underground, process them through layered production chains, and export goods through portals to demanding clients.
Instead of power grids, you rely on local magic. Magic emitters keep your machines running, but they leave behind Null pollution that spreads, transforms terrain, and gradually changes how you plan your factory. Efficiency matters, but clean production, careful logistics, and a healthy respect for the Mage Guild can be just as important.
Key Features:
Build and optimize factories with machines, transport routes, shafts, portals, and utility networks.
Plan across multiple world layers: the overworld supports settlement, trade, and visibility, while the underground offers resources and dense industrial space.
Replace traditional electricity with local magic that has range, storage, demand, and environmental consequences.
Move items, fluids, and gases through separate logistics systems.
Research new technologies, unlock buildings, and expand production from simple raw materials to complex magical resources.
Complete contracts, buy licenses, and navigate the politely worded bureaucracy of the Mage Guild.
Choose whether to expand aggressively, produce more sustainably, or turn the consequences of your factory into later production chains.
Use the world editor to create your own maps.
Plan, save, and reuse factory layouts with the blueprint editor.
Create your own content with a full mod editor for buildings, recipes, resources, research, contracts, localization, and other data-driven game content.
Lexip is being built by a very small one-person indie studio. That is why the game puts a strong focus on systems that can grow: data-driven content, modding, reusable blueprints, and editor tools that let players create their own worlds, factory layouts, and game content.






Informationen zu Demo und Veröffentlichung
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Steam-Demo, Playtest und Early Access: Was ist der Unterschied?
Informationen und Bilder: Steam · Zuletzt geprüft UTC