Idlecraft
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About the game
Un gioco incrementale di estrazione in cui scavi di giorno e sopravvivi di notte. Rompi blocchi, combatti le creature che salgono sul tabellone dopo il tramonto e spendi il bottino di ogni partita in alberi delle abilità, incantamenti, equipaggiamento e prestigio. Ogni partita rende più forte quella successiva.
Descrizione originale su Steam
Mine. Fight. Never stop moving your cursor.
Idlecraft is a hover-to-act idle game built on one rule: wherever your cursor lingers, it acts. Hold it over ore and your tool mines automatically. Hold it over a mob and you swing. There's no separate "mine" or "attack" button — just one square of influence that decides what happens next.
One Cursor, Two Pillars
Mining by day: sweep your cursor across a stylized voxel board to chip through wood, stone, iron, and beyond. Every block you clear pays out XP and resources.
Combat by night: as your hunger pool grows, runs naturally stretch into dusk and mobs start climbing onto the board. Fighting them uses the exact same hover mechanic, no new controls, just higher stakes.
Hunger and Health Set the Pace
There's no death in Idlecraft, only the end of a run. Every action costs hunger; let it run dry and your health starts draining instead. When health hits zero, the run ends and a rewards screen tallies everything you found. No punishment, no lost progress — just a clean cut to your next upgrade decision.
Every Run Feeds the Next
Between runs, spend what you earned across a growing set of systems:
Skill Tree; unlock new tools, new ore tiers, a bigger cursor range, higher hunger and health caps, and combat stats, all paid for in XP.
Enchants; smelt ore into bars at the furnace and climb a tiered enchant grid, one bar type per row.
Gear; mobs drop weapons and armor that level up on repeat drops. Equip your best loadout before diving into the next run.
Villagers; recruit permanent helpers who work the board on their own, run after run.
Prestige; cash in accumulated power for emeralds and a permanent tree of bonuses that carries across resets.
A World That Grows With You
Every run drops you onto a freshly generated board. Early on it's just wood and stone under open sky. Keep pushing your skill tree and the ore table deepens, the night grows teeth, and the board you started on stops looking anything like the one you're mining an hour later.
No tutorials. No busywork. Just point, hold, and watch the numbers climb.






Informazioni sulla demo e sull’uscita
I dati del controllo attuale non confermano alcuna demo. Ciò non significa che il gioco non ne abbia mai avuta una; consulta la sua pagina Steam per verificarne la disponibilità attuale.
Demo di Steam, playtest e accesso anticipato: qual è la differenza?
Informazioni e immagini: Steam · Ultima verifica UTC