WireDive
Demnächst
About the game
Ein von der PS2 inspirierter Action-Plattformer mit Enterhaken, angesiedelt in einem High-Fantasy-Reich, das von unheimlichen Eindringlingen aus einer anderen Dimension belagert wird. Nutze arkane Technologie, baue Schwung auf und schwinge dich durch jedes Level, während du jeden Blight vernichtest und immer schnellere Zeiten jagst.
Originalbeschreibung auf Steam
WireDive is a first-person speedrunning game built around grappling and momentum. Swing through a ruined fantasy Earth of towering arcane cities and floating ruins, all with a PS2-inspired look. Destroy every Blight along your route and chase a faster finish.
BUILD AND KEEP MOMENTUM
Grapple onto surfaces throughout each level. Reel in to tighten your swing, release at the right moment and carry your speed into the next gap.
Air dash across gaps, kick off walls, slide down slopes and launch from jump pads. Find your own line through each level and connect your moves into one flowing run.
CLEAR THE ROUTE
Every Blight must fall before you can finish. Grapple into enemies or crush them with a stomp, placing each takedown along your path. The fastest route needs to account for every target.
Phase Lock slows the action, reveals Blights through walls and highlights the finish. Use the extra time to line up your next swing or attack.
CHASE BETTER TIMES
Beat your personal best, compete on leaderboards and study replays to find where you can save time. Fast restarts let you put each new idea straight into practice.
BUILD YOUR OWN LEVELS
Create custom levels with the in-game editor. Shape the geometry, place enemies and import your own textures and MP3 music. Test your routes, refine them and share your levels through Steam Workshop.






Informationen zu Demo und Veröffentlichung
In den aktuellen Prüfdaten ist keine Demo bestätigt. Das bedeutet nicht, dass das Spiel nie eine Demo hatte. Prüfe die aktuelle Verfügbarkeit auf der Steam-Seite.
Steam-Demo, Playtest und Early Access: Was ist der Unterschied?
Informationen und Bilder: Steam · Zuletzt geprüft UTC