No Road Home
Démo disponible
About the game
Survie post-apocalyptique en monde ouvert. Les bombes sont tombées. Le monde n'a pas survécu, mais certaines personnes, si. Désormais, des mutants hantent les ruines et des pillards règnent sur ce qui reste. Vous avez une voiture, quelques balles et une mission : réunir les survivants.
Description d’origine sur Steam
Nobody believed it would go this far. The bombs fell, the world ended, and the people who survived came up to find nothing left — no governments, no armies, no rules. Just raiders who took everything, isolated camps slowly dying.
The bombs didn't end the world. They just ended the one you knew.
🌍 A fragmented world, one mission
Dozens of survivor camps, each isolated — farmers, medics, engineers, mechanics, each dying without the others
Radio antennas destroyed, no communication, no cooperation — your mission is to rebuild the network
Every alliance you forge keeps more people alive; every camp that falls takes their knowledge with them
Story-driven open world — every location has history, context, and consequence
⚔️ The outside world is controlled by raiders
Armed gangs dominate the roads, ruins, and fuel supplies — they're organized, dangerous, and visible
Combat is unforgiving: limited ammo, degrading weapons, no room for mistakes

🔧 Survival through resources and strategy
Scavenge the open world for loot — gear and weapons are only found out there, never spawned in safe zones
🎨 A destroyed world with a distinct aesthetic
Third-person open world with a dark, grounded atmosphere — no fantasy, no absurdity
Ruins, wasteland roads, fortified survivor camps — each zone tells a story without exposition
The bombs fell. Some people survived. Most of them are still waiting for someone to come.
You are the last reason they haven't given up yet.






Informations sur la démo et la sortie
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Informations et visuels : Steam · Dernière vérification UTC