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Colony of the Forsaken

即将推出

Tazdingol收录日期 Sep 21, 2026

About the game

Colony of the Forsaken是一款生存殖民地模拟游戏。你将管理多名村民,白天建设并发展聚居地,夜晚抵御一波波来袭的敌人。游戏侧重于管理村民、承受损失并生存下去、通过探索取得进展,以及利用技能和法术塑造每位村民。

Steam 原始说明

Colony of the Forsaken is a survival colony sim about trying to keep a small group of villagers alive long enough to turn a rough camp into a place that can survive.

During the day, you gather resources, expand the village, cook, farm, build, explore, and prepare for nightfall. You can search enemy camps, uncover hidden places, and bring back loot that helps the colony grow, including spell recipes your villagers can learn and use. The idea is simple: use the daylight well, because the night will test whatever you built.

Maps and starting villagers are procedurally generated, so each run begins a little differently. You are not starting from the exact same situation every time.

At night, enemy waves attack your base. That is where your defenses, preparation, and villagers really matter. If you hold the line, morning gives you a chance to recover, collect rewards from the enemies you defeated, and sometimes recruit new villagers.

Instead of controlling a single villager, you manage multiple of them. Each one has their own attributes, skills, needs, spells and long-term growth. They need food, water, rest, and care if you want them working well. Over time, they improve in skills like building, mining, cooking, fishing, farming, alchemy, and spellcasting. If a villager dies, they are gone for good.

You can also tame animals and keep them as part of the farm, and they reproduce naturally over time.

One of the main things I want to push in Colony of the Forsaken is the spell system. Villagers learn spells through recipes found in night loot and through exploration, and each villager can carry up to five spells. That means the colony changes over time based on who survives, what they learn, and how you choose to use them.

Colony of the Forsaken is still in development, and I want to be honest about that. I am still building and improving it. What matters most to me right now is getting the core loop right: build during the day, survive the night, and make every villager feel important.

试玩版与发售信息

当前检查数据尚未确认有可用的试玩版。这并不代表该游戏从未提供过试玩版;请前往其 Steam 页面查看最新情况。

Steam 试玩版、游戏测试与抢先体验有什么区别?

信息与图片:Steam · 最后检查 UTC