PNR: Point of No return
Disponible
About the game
N’esquivez pas. Foncez. PNR: Point of No Return est un roguelite de type space opera dans lequel vous vous jetez au cœur d’une tempête de tirs ennemis, interceptez chaque projectile et composez une configuration différente à chaque sortie. Débloquez des cuirassés, équipez des armes dévastatrices et anéantissez la flotte ennemie. Serez-vous à la hauteur ?
Description d’origine sur Steam
PNR: Point of No Return is a space opera roguelite survivor where you blast through waves of enemy fleets head-on, intercepting them as they come and building a different firepower loadout every sortie.
You don't dodge. You push through.
Upgrade your battleship to fight back against the enemy's barrage! Your ship wasn't built to run. You point the bow straight into the swarm, tear through their formation with overwhelming firepower, and intercept anything that gets in your way. Destroy them before they hit you. That's the only rule out here.
Every Sortie. Every Choice. One Devastating Build.
Survival means constant decision-making in the heat of battle. Upgrade your main weapon? Expand your support units? Shore up your foundation with passives? Reshape your entire combat style with a weapon mod? Every choice layers on top of the last, and no two runs cut through the same battlefield the same way.
Annihilate your enemies with devastating firepower of your own making.
The Jackpot Drops After the Fight, Too.
Waiting for the captain who survived that white-knuckle breakthrough is a shady — but surprisingly honest — space merchant. He'll offer you a round of Slingshot, wagering the space mineral "Spikes" you picked up in combat. Pull the slingshot and watch a cascade of rewards come pouring out. Feel the rush — then gear up for the next fight.
Key Features
Intercept Combat — No dodging. You charge straight into the enemy and tear through them head-on.
A New Build Every Sortie — Level-up choices that reshape how every run plays out.
Tactical unit launches and ultimate skills — the decisive move that turns the tide of battle.
Spike Slingshot — A reward mini-game where you cash in the minerals you earned in battle for gold and upgrade materials.
Permanent Progression — Resources from combat and the mini-game carry over to strengthen your next sortie.
Space Opera Atmosphere — A retro sci-fi aesthetic of cold, solitary space, and the drive to push through it.






Informations sur la démo et la sortie
Aucune démo n’est confirmée dans les données de vérification actuelles. Cela ne signifie pas que le jeu n’a jamais eu de démo ; consultez sa page Steam pour connaître sa disponibilité actuelle.
Démo Steam, playtest et accès anticipé : quelle est la différence ?
Informations et visuels : Steam · Dernière vérification UTC