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Airline Founder

Veröffentlicht

NerowanEntdeckt Sep 19, 2026

About the game

Gründe deine eigene Airline mit nur einem Heimatflughafen. Eröffne Strecken, optimiere Preise und Service und verwalte Flugpläne, Personal, Flotte, Ruf und mehr. Baue deine Regionalfluggesellschaft schließlich zu einem weltweiten Streckennetz aus.

Originalbeschreibung auf Steam

Airline Founder is a data-driven single-player airline management simulation. Begin with scenarios such as Tokyo, Singapore, or Paris, choose your strategy, and build an airline around full-service operations, low-cost scale, regional networks, or long-haul premium routes.

Study the world map, compare city demand, airport capacity, runway limits, slot pressure, and real outbound route records. Decide where to fly, which aircraft to assign, how often to operate, and whether your passengers will pay for lower fares, better service, or a more premium cabin.

Running an airline is more than opening routes. Purchase or lease aircraft, search the used market for affordable capacity, maintain fleet health, reconfigure cabins, manage catering, expand into new airports, and develop hub-and-spoke operations while keeping cash, debt, profit, and reputation under control.

The market keeps moving. Fuel shocks, regional travel booms, airport fee changes, maintenance directives, and demand downturns can all reshape your plans. Passengers, spotters, employees, and investors react through a virtual social media system, discussing your fares, punctuality, connections, and safety record. Build a stable business, prepare for an IPO, and watch your share price respond to revenue, profit, leverage, reputation, and major events.

Key Features

  • A global airport, city, and route network built from public data sources

  • Around 8,000 airports, 7,560 cities, and 36,000+ seed routes

  • Multiple starting scenarios and airline strategies

  • Aircraft purchasing, leasing, used aircraft market, and maintenance

  • Fare strategy, service tiers, catering, cabin layouts, and route frequency

  • Hub networks, airport slots, curfews, and noise constraints

  • Monthly reports, cash flow, debt, reputation, and IPO systems

  • Market news, fuel volatility, safety risk, and virtual social media feedback

Informationen zu Demo und Veröffentlichung

In den aktuellen Prüfdaten ist keine Demo bestätigt. Das bedeutet nicht, dass das Spiel nie eine Demo hatte. Prüfe die aktuelle Verfügbarkeit auf der Steam-Seite.

Steam-Demo, Playtest und Early Access: Was ist der Unterschied?

Informationen und Bilder: Steam · Zuletzt geprüft UTC