Desert Echo
Есть демоверсия
About the game
Эхо — это сознание искусственного интеллекта, которое бесконечно воссоздают заново. Защищайте Ядро от беспощадных орд, межпространственных Разломов и песчаных бурь. Сотни врагов на экране. Стройте и улучшайте турели, удерживайте ворота, развивайте навыки. Никаких контрольных точек. Никакой пощады. Играйте в одиночку или в кооперативе.
Оригинальное описание в Steam
YOU ARE NOT HUMAN. YOU NEVER WERE.
Echo is an artificial consciousness, endlessly recurring and endlessly rebuilt. When your chassis falls, the Core rebuilds you. When the Core falls, there is nothing left to come back to.

Core at night, ring of firing turrets, horde pouring from the Rift
THE ECHO CORE
The Echo Core is everything. It holds the Dimensional Rifts that are tearing reality apart, and it is the only thing that can rebuild you. Level it up to unlock new turret slots, repair it between waves, and never let it fall. Protect it or stop existing.

DIMENSIONAL DRIFT
A giant sphere floats above the desert floor, pulling a portal into existence. A purple light comes down, slowly and inevitably. Watch the timer. When the light reaches the sphere, the vortex opens and they pour through. You can't stop it. You can only be ready.

Rift opening: purple beam hits the sphere, first enemies spilling out at dusk
WHAT IS DESERT ECHO?
Desert Echo is a sci-fi horde defense shooter. You fight on foot in first or third person, build and upgrade a turret network around the Core, and hold the gates against swarms of hundreds. Every wave pays out, every credit matters, and one mistake can collapse the whole line.
FEATURES
Endless Wave Survival - Swarms grow in size and aggression every wave. Survive themed waves (swarms, air raids, armored sieges) and boss waves, then push into endless mode for the leaderboards. No checkpoints. No mercy.

Huge horde (500+) flooding the canyon toward the gate
Hundreds of Enemies on Screen - A high-performance swarm system floods the battlefield with hundreds of ground and flying enemies at once, with no compromise.
Turrets, Gates & Economy - Build turrets on strategic slots, upgrade them up to level 50, repair them mid-fight, and reinforce the gates that hold back the Rifts. Place explosive gas barrels on the kill paths. Every placement is a decision. Every barrel is a trap waiting to happen.

Arsenal & Attachments - Pistols, SMGs, assault and marksman rifles, shotguns, a grenade launcher, a minigun and melee weapons, each with several variants. Mount reflex, holographic, prism and LPVO optics, and find better gear in loot crates.

First & Third Person - Switch perspective at any time. Line up precise shots in first person, or pull back to third when the swarm closes in from every side.
Skill Trees & Progression - Level up Echo and spend skill points in the Engineer and Weapon Systems trees: cheaper builds, faster repairs, more salvage, harder-hitting rounds, faster reloads and steadier aim.
Co-op Multiplayer - Fight alongside friends in Steam-powered online co-op. Coordinate, cover, survive together, or fall apart trying.
Day, Night & Sandstorms - A full day/night cycle changes the battlefield. Walls of sand sweep across the canyon, cutting visibility and turning the fight into chaos. Survive the storm, and survive what comes with it.

Sandstorm: low visibility, and enemy silhouettes in the dust, affected bullets fly and damage.
The Camp & Echo's Story - Between waves, trade with camp vendors who keep their own daily schedules, store your loot in the Echo Vault, and uncover the fragmented truth behind your existence through environmental storytelling, NPC encounters and Echo's own inner monologue.

Story Campaign (in development) - A chapter-based campaign across new desert maps, where you carry your gear from one chapter to the next, is being built during Early Access.


The desert doesn't forgive hesitation. Neither do they.






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