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DropCell

体験版あり

PytraGames掲載日 Sep 20, 2026

About the game

DropCellは、重力が絶えず下へと引き続ける連鎖型パズルです。ラインを消すと、その上にあるものがすべて隙間へ落ち、新たなラインが形成されて次々と消え、長いコンボへつながります。それぞれ独自のビジュアルとサウンドを持つ10の世界を収録。

Steamの原文説明

In DropCell, clearing a line is only the start of the move.

When a line clears, the blocks above it fall into the gaps. If they land in new lines, those clear too, and the blocks above them fall again.

One well-placed piece can set off a chain that runs all the way down the board, and each link scores more than the one before. The game is about building those chains and reading the board to set them up.

HOW IT PLAYS

  • Clear lines to start cascades. Every clear drops the board above it, and new lines clear on their own without another move.

  • Score comes from the cells you clear, multiplied by chain length, combos, and hard drops. The longer the chain, the higher the score.

  • Carve gaps on purpose so one piece collapses several lines at once. The further you plan ahead, the bigger the chain.

  • Plan your placements with a three-piece preview, a hold slot, a landing shadow, and a lock delay that gives you time to adjust.

  • React according to block shapes: 3-cell or 5-cell.

  • Blocks come in two flavors: glued and segmented. Glued ones are stationary after a clear, while segmented ones have their cells falling - enabling more combos.

  • Beware of rising rows: more difficult levels will raise rows from time to time, making the pressure go up, but allowing for more scoring as well.

10 REALMS

Each realm has its own palette, background, lighting, block art, and music.

  • MINERAL

  • SUPERNOVA

  • BLUE PLANET

  • IRON FORGE

  • DARK LIGHT

  • TILE VIEW

  • ETHEREAL

  • DREAM WEAVER

  • MOON

  • ARCTIC GLASS

ARCADE MODE

50 levels, five in each realm, each with its own score target, speed.

Difficulty climbs from a slow open to fast levels with rising rows.

Per-level high scores save automatically.

18 achievements covering skill, a run through every realm, and hidden ones to find.

CONTROLS AND FEEL

Runs at 60 FPS with full controller and keyboard support.

Movement stays responsive at every speed.

A generous lock delay gives you time to move a piece before it sets.

体験版と発売について

前回の確認時にSteamの体験版が見つかりました。ダウンロードする前に、お住まいの地域で引き続き利用できるかSteamで確認してください。

Steamの体験版、プレイテスト、早期アクセスの違いは?

情報・画像:Steam · 最終確認 UTC