Little Warrior
Démo disponible
About the game
Little Warrior : 4 armes, 16 compétences d'armes, 3 classes, 9 colliers de classe et plus de 10 000 configurations théoriques ! Faites pousser des alliés en tant que Jardinier, déclenchez des explosions de marmite en tant que Cuisinier ou traversez les hordes au volant d'un camion en tant que Bûcheron. Traquez le butin, relancez les statistiques de votre équipement et survivez à des vagues infinies. Votre guerrier, votre style !
Description d’origine sur Steam
Game Overview
Little Warrior is a top-down action roguelite built around the fun of creating your own build.
Choose from a staff, greatsword, bow, sword & shield, or dual blades, then shape your combat style through a six-slot upgrade grid, class growth, equipment, and cards.
There is no single correct answer. Every choice can change the way you fight.
Twin-Stick Manual Combat
The game uses twin-stick manual aiming.
Each weapon has its own rhythm and feel:
the bow rewards spacing and kiting, the greatsword focuses on charged heavy strikes, dual blades encourage close-range combos, sword & shield balances offense and defense, while the staff offers a ranged spellcasting style.
Your movement, aim direction, and skill timing all directly affect the outcome of battle.
Six-Slot Build System
In each run, your growth is shaped by a six-slot upgrade grid.
Choose from randomly appearing skills and place them into your limited 6 slots. Upgrades are not just about stacking numbers. Matching attributes and different combinations can create synergies and unlock extra build rewards.
Will you push one direction to the extreme, or mix several abilities together?
Every run asks you to decide your own growth path.
Three Classes, Three Playstyles
Your warrior’s combat identity is defined by the class you choose.
Gardener
Plant and grow turrets on the battlefield. Build defensive lines, lure enemies into your fire zone, and win through area control.
Lumberjack
Chop trees to gather wood. Wood is both ammunition and burst potential. Decide when to save it, when to spend it, and when to turn your stored resources into powerful damage.
Chef
Place a cooking pot, control the heat, and lift the lid at the right moment to release built-up pressure. Control the rhythm of battle with timing and preparation.
Three classes. Three resource loops. Three build directions.
Equipment, Cards, and In-Run Growth
Outside of battle, you can buy and upgrade equipment in town to adjust your base stats for the next challenge.
During a run, necklaces, rings, and bracelets can appear as additional equipment slots, offering deeper support for your class route and combat style.
In Hard Mode, the card system introduces higher-level build choices. Use cards to accelerate your class engine, protect key resources, or amplify a specific build payoff.
Challenge Again, Grow Stronger
At the end of each run, the results screen shows your build composition, skill damage, and major threat sources.
Review your choices, adjust your build direction, and come back stronger in the next run.
Easy to pick up, satisfying to master.
Victory is not just about luck — it is shaped by your choices.






Informations sur la démo et la sortie
Une démo Steam a été trouvée lors de la dernière vérification. Avant de la télécharger, vérifiez sur Steam qu’elle est toujours disponible dans votre région.
Démo Steam, playtest et accès anticipé : quelle est la différence ?
Informations et visuels : Steam · Dernière vérification UTC