Phase Nexus
À venir
About the game
Foudroyez vos ennemis au ralenti dans la peau d'un bolide alimenté par l'énergie, puis arrêtez le temps et tirez avec précision en incarnant un téléporteur à vitesse supraluminique dans ce jeu d'action spatio-temporel ! Phase Nexus est un jeu d'action aux personnages et au style cartoon, mettant en scène un héros extraterrestre au quart et un justicier cyborg qui affrontent des anomalies capables de briser la réalité.
Description d’origine sur Steam

SPACE-TIME ACTION
Experience a high-speed, 2-bit blitz where style meets precision. Inspired by the fifth-seventh generation eras of action, this project delivers a dual-protagonist experience built around momentum, mastery, and technical combat. Whether you’re tearing through enemies with kinetic melee or dissecting the battlefield with warp-speed projectiles, every encounter is a canvas for your aggression with a "view that is beautiful".
The Protagonists
Cyanser: The Kinetic Force

Cyanser is the personification of flow. Her gameplay revolves around Kinetic Flow Motion, where building and maintaining momentum is the key to dominance. A melee specialist at heart, she utilizes a versatile array of bioluminescent energies to adapt to any threat:
Elemental Versatility: Shift between high-frequency Light blades, luring enemies with Electromagnetic traps, or freezing threats solid with Cryokinetic projectiles.
Adaptive Combat: From the long-ranged Hydrokinetic energy to the rapid, searing strikes of Pyrokinetics, her style is about staying in the face of the enemy and never letting the pressure drop.
Raviel: The Warp-Speed Tactician

Raviel plays a different game entirely, focusing on Warp Speed Teleportation and surgical precision. She excels at controlling the distance and dictates the pace of combat through aggressive projectile play and instant repositioning:
Tactical Projectiles: Engage from afar with the standard-issue Lance, utilize homing Chakrams for crowd control, or deploy Rifts to implode enemy formations and pull them into your line of fire.
Reactionary Combat: Her kit rewards high reaction speeds, allowing you to blink through danger and punish openings with a mix of martial arts and energy-infused weaponry like combat knives and claws.
Key Features
Distinct Playstyles: Experience the unique combat flow state between Cyanser’s hack-n-slash "Beat 'em Up" flow and Raviel’s "Run n' Gun" tactical aggression.
2-Bit Chibi Aesthetic: A striking, high-contrast visual style that brings humanoid chibi designs to life with fluid, expressive animation.
Technical Combat: Deeply influenced by stylish action classics, emphasizing "troubleshooting" enemy patterns through critical thinking and mechanical skill.





Informations sur la démo et la sortie
Aucune démo n’est confirmée dans les données de vérification actuelles. Cela ne signifie pas que le jeu n’a jamais eu de démo ; consultez sa page Steam pour connaître sa disponibilité actuelle.
Démo Steam, playtest et accès anticipé : quelle est la différence ?
Informations et visuels : Steam · Dernière vérification UTC