Phase Nexus
Demnächst
About the game
Überrenne als energiegetriebener Flitzer Gegner in Zeitlupe, halte als Teleporter mit Warpgeschwindigkeit die Zeit an und feuere dann präzise Schüsse ab – in diesem Raumzeit-Actionspiel! Phase Nexus ist ein cartoonhaftes Charakter-Actionspiel über einen Viertel-Alien und einen Cyborg-Selbstjustizler, die gegen realitätsbrechende Anomalien kämpfen.
Originalbeschreibung auf Steam

SPACE-TIME ACTION
Experience a high-speed, 2-bit blitz where style meets precision. Inspired by the fifth-seventh generation eras of action, this project delivers a dual-protagonist experience built around momentum, mastery, and technical combat. Whether you’re tearing through enemies with kinetic melee or dissecting the battlefield with warp-speed projectiles, every encounter is a canvas for your aggression with a "view that is beautiful".
The Protagonists
Cyanser: The Kinetic Force

Cyanser is the personification of flow. Her gameplay revolves around Kinetic Flow Motion, where building and maintaining momentum is the key to dominance. A melee specialist at heart, she utilizes a versatile array of bioluminescent energies to adapt to any threat:
Elemental Versatility: Shift between high-frequency Light blades, luring enemies with Electromagnetic traps, or freezing threats solid with Cryokinetic projectiles.
Adaptive Combat: From the long-ranged Hydrokinetic energy to the rapid, searing strikes of Pyrokinetics, her style is about staying in the face of the enemy and never letting the pressure drop.
Raviel: The Warp-Speed Tactician

Raviel plays a different game entirely, focusing on Warp Speed Teleportation and surgical precision. She excels at controlling the distance and dictates the pace of combat through aggressive projectile play and instant repositioning:
Tactical Projectiles: Engage from afar with the standard-issue Lance, utilize homing Chakrams for crowd control, or deploy Rifts to implode enemy formations and pull them into your line of fire.
Reactionary Combat: Her kit rewards high reaction speeds, allowing you to blink through danger and punish openings with a mix of martial arts and energy-infused weaponry like combat knives and claws.
Key Features
Distinct Playstyles: Experience the unique combat flow state between Cyanser’s hack-n-slash "Beat 'em Up" flow and Raviel’s "Run n' Gun" tactical aggression.
2-Bit Chibi Aesthetic: A striking, high-contrast visual style that brings humanoid chibi designs to life with fluid, expressive animation.
Technical Combat: Deeply influenced by stylish action classics, emphasizing "troubleshooting" enemy patterns through critical thinking and mechanical skill.





Informationen zu Demo und Veröffentlichung
In den aktuellen Prüfdaten ist keine Demo bestätigt. Das bedeutet nicht, dass das Spiel nie eine Demo hatte. Prüfe die aktuelle Verfügbarkeit auf der Steam-Seite.
Steam-Demo, Playtest und Early Access: Was ist der Unterschied?
Informationen und Bilder: Steam · Zuletzt geprüft UTC