The Infinite Library
À venir
About the game
Un jeu incrémental narratif dans lequel l'interface raconte l'histoire. Découvrez des Mots rares, composez des Phrases et remplissez les rayonnages jusqu'à ce que la réalité se déforme. Chaque prestige réinitialise le monde, mais la Bibliothèque se souvient.
Description d’origine sur Steam
Write words. Fill shelves. Watch reality buckle.
Words become pages. Pages become books. Every book needs a genre, and each genre changes how your library grows. Fill enough shelves and reality folds. Everything resets.
Almost. You rebuild faster, stranger, deeper. And the Library starts to notice you've been here before.
Prestige is the story
Tooltips change between runs. Labels rename themselves. Log entries reference books you haven't written yet.
Five acts. Three endings. One Library that remembers everything.
Core Features
12 Genres, Your Strategy
Horror builds a Dread meter toward devastating bursts. Poetry grants timed global buffs. Romance generates paired words. Your genre balance shapes your path to the ending.
80+ Secret Combinations
Rare Words surface as you write. Combine them into Phrases with powerful effects — none documented. No guide tells you what "Eternal Autobiography Tome" does.
Five Prestige Tiers
Redraft resets your town. Rewrite resets the county. Redaction resets the country. Each tier brings new currencies, new mechanics, and new cracks in the fourth wall.
The Interface Changes Around You
No cutscenes. The story lives in the menus, names that shift between runs, entries that shouldn't exist yet, a Library that speaks through your UI.
Designed to End
~30-50 hours. Three resolution paths. Optional postgame. Complete experience, not a live service.
Also Includes
Scriptorium - merge Words into higher-rarity discoveries
Skill tree with three progression branches
Genre synergy bonuses
Offline progression (up to 24 hours, expandable)
Active play multiplier (3-5x idle rate)
Run history and stats
No ads. No microtransactions. Just the Library.
From Endpaper
Endpaper is one person in South West UK, building the kind of incremental I always wanted to find: one that ends, one that means something, one where the systems are the story. Built in Godot 4.6.





Informations sur la démo et la sortie
Aucune démo n’est confirmée dans les données de vérification actuelles. Cela ne signifie pas que le jeu n’a jamais eu de démo ; consultez sa page Steam pour connaître sa disponibilité actuelle.
Démo Steam, playtest et accès anticipé : quelle est la différence ?
Informations et visuels : Steam · Dernière vérification UTC