Recoup 'n' Roll: Music Industry Simulator
Próximamente
About the game
Crea un sello discográfico o únete a uno en siete mercados musicales distintos, cada uno con sus propias listas de éxitos, economía, contratos, regalías y comportamiento del público. Ficha artistas, financia lanzamientos, gestiona deudas, sobrevive a tus rivales y convierte a artistas locales en estrellas mundiales.
Descripción original de Steam
You're in the music business now.
Recoup 'n' Roll is a music industry sim where you run a record label: start as an employee or build your own label from nothing. Sign undiscovered talent, form bands, fund recording sessions, release music across streaming and radio, book concerts, and fight for chart position while rival labels try to poach your artists. Each market feels different and distinct, with its own chart logic, contract norms, royalties, audience behavior, and regional quirks. Experience US-style recoupment deals, JP/KR idol contracts, and Brazil’s unique music economy.
Features
Seven markets, seven economies: The US, UK, Germany, France, Japan, Korea, and Brazil aren't one template with different flags. Each is a structurally distinct economy and audience. A strategy that's successful in Tokyo can be a disaster in São Paulo.
Over 1,000 artists across dozens of labels and over 100 genres with full bios and band members
Manage the money week to week - recording costs, advances, salaries, debt
Navigate band chemistry, egos, breakups, and lineup changes
Watch acts rise and fall on living, market-specific charts
Scout and sign artists. Build their skill, fame, and scene credibility
Negotiate region-specific contracts: advances, royalties, recoupment, and local quirks
Recoup 'n' Roll is a text-first strategy sim for players who care about systems, charts, contracts, and long-term label building.






Información sobre la demo y el lanzamiento
Los datos de la comprobación actual no confirman ninguna demo. Esto no significa que el juego nunca haya tenido una; consulta su página de Steam para conocer la disponibilidad actual.
Demo de Steam, prueba de juego y acceso anticipado: ¿cuál es la diferencia?
Información e imágenes: Steam · Última comprobación UTC