Sail On
Demnächst
About the game
Ein stilisiertes Piraten-Roguelite mit asynchronem, Run-basiertem PvP, in dem du Geschosseigenschaften kombinierst, um verheerende Kombos zu erschaffen und die Meere selbst nach dem Ende deines Runs zu beherrschen. Stirb laut, baue noch lauter wieder auf und „Sail On“!
Originalbeschreibung auf Steam
The Shallow Sea doesn't owe you anything!
Not survival. Not glory. Not a second chance... But... It seems to like YOU, so it will favor you a ship, a cannon, and enough salvaged debris to turn that cannon into something no gunsmith would ever sanction.
Sail On is a 3D pirate naval combat roguelite where you combine projectile properties to create devastating combinations. It's a game where every projectile is a weapon YOU design. If you want to survive in The Shallow Sea, you will have to stack modular projectile atoms, create unique combos and maintain an edge over your enemies:
- An exploding cluster-shot? - You will need it.
- A chain of ricocheting thunder shells? - It's the bare minimum.
- A heatseeking piercing metal rod imbued with the essence of light? - Nothing special really.
Sail out into the depths of the sea to bring back the riches and the rags. Nothing goes to waste in The Shallow Sea.
Plot a course through a procedurally-shaped map across five distinct biomes. Complete special quests to unlock new weapons, stash your favorite items between runs and hunt down giants to make the world a better place.
Ghost Ships — Asynchronous PVP against other player's builds on "Sail On" Steam
Every captain who sinks is claimed by the sea!
When a player's voyage ends, their ship is saved exactly as it was and returns as a ghost enemy that ANYONE can encounter. Craft builds strong enough to sink other players asynchronously, and earn achievements and cosmetic upgrades for your victories!
Real builds from real players, rising from the deep in your runs
Ghosts fight with the cannons and items their captain died with
Play offline and you'll still meet the developers' fleet of hand-crafted ghosts
🧪 Build your own cannonballs
The heart of Sail On is the cannonball atom system - a dozen projectile components, plus essences, base shells and voyage boons, that snap together into combinations never explicitly designed. Splitters, chainers, freezers, homers, detonators, proximity sensors, chargers, cluster-shots, cluster-ING shots, shooting clusters and A WHOLE LOT MORE. Mix and match them into millions of devastating projectile combos. The one clever shot that wins the run? It's yours to engineer. We just built the parts, you should BREAK THE GAME WITH THEM OR LOSE!
🗺️ A new sea every voyage, a new place to "Sail On"
Procedurally generated voyage maps across 5 distinct biomes, stitched together from 50+ encounters. Weather, enemy fleets, hidden coves, traders, altars - nothing stays where you left it.
⚓ Return to port. Come back stronger.
A unique twist on the roguelite formula. Between runs, your hub grows. Unlock the Workshop to refine new projectile components, add modifiers to weapons and upgrade your ship. Open the Docks for better ships.
A unique twist: THE STORAGE - You get to keep up to 3 items between runs. Set yourself up for future success by keeping key build components or bank your legendaries for those rare hunts.
⚔️ Combat with dials, gadgets and levers
No traditional aiming, just positioning and A LOT of levers and buttons. Through a blend of strategy and tactical execution you will have to make do with the resources you are given and find ways to adapt to your surroundings. Combine various devices, modify on the fly or sink to the bottom. The choice is yours.
The Shallow Sea calls for you! Are you ready to Sail On steam?






Informationen zu Demo und Veröffentlichung
In den aktuellen Prüfdaten ist keine Demo bestätigt. Das bedeutet nicht, dass das Spiel nie eine Demo hatte. Prüfe die aktuelle Verfügbarkeit auf der Steam-Seite.
Steam-Demo, Playtest und Early Access: Was ist der Unterschied?
Informationen und Bilder: Steam · Zuletzt geprüft UTC