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On Time In Full

Démo disponible

RealLate SoftwareDécouvert le Sep 21, 2026

About the game

Gérez des équipes de développement. Respectez les délais. Livrez un travail de qualité. OTIF est une simulation de tableau kanban où chaque recrutement, chaque carte et chaque décision a un coût — et le client vous surveille.

Description d’origine sur Steam

OTIF puts you in front of the whiteboard.

You have a kanban board, a team, a budget, and a deadline. The client wants it On Time,

In Full. How you get there is up to you.

BUILD YOUR TEAM

Hire junior and senior developers, QA engineers, and project managers — each with their

own day rate, skill ceiling, and success rate. A junior dev is cheap but risky on large

tasks. A senior costs three times as much but rarely fails.

OTIF puts you in the chair of a delivery-obsessed project manager.

You have a kanban board, a team, a budget, and a deadline. The client wants it On Time,

In Full. How you get there is up to you.

BUILD YOUR TEAM

Hire junior and senior developers, QA engineers, and project managers. Each has their

own day rate, skill ceiling, and success rate. A junior dev is cheap but risky on large

tasks. A senior costs three times as much but rarely fails.

MANAGE YOUR BACKLOG

Every feature starts as a card. Move it from Backlog → To Do → In Progress → Testing →

Done. Sounds simple. It isn't. Cards stall, bugs surface, rework happens. Your velocity

depends entirely on whether you staffed correctly.

WATCH THE CLOCK

Time runs in real days — and you control the speed. Pause to think. Fast-forward when

things are flowing. The deadline doesn't care.

SCORE LIKE A CLIENT

At the end of each project you receive an executive retrospective: Speed, Quality,

Features Delivered, Cost Efficiency. Hit all four and you've earned it. Compromise on

one and explain why.

FEATURES

— Kanban board simulation with realistic team dynamics

— T-shirt sizing system: XS tasks to XL subsystems

— Role-based processing with skill caps and quality risk

— Variable time speed (0.25× to 8×) with full pause control

— Budget tracking with daily team burn rate

— Post-delivery retrospective with scored metrics

— Multiple levels across different client scenarios

— Clean, professional whiteboard interface

This demo includes the first two levels. The full game features additional clients,

team constraints, and increasingly brutal delivery pressures.

Informations sur la démo et la sortie

Une démo Steam a été trouvée lors de la dernière vérification. Avant de la télécharger, vérifiez sur Steam qu’elle est toujours disponible dans votre région.

Démo Steam, playtest et accès anticipé : quelle est la différence ?

Informations et visuels : Steam · Dernière vérification UTC