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Drowning Dream

Wkrótce

Asleep StudioOdkryto Sep 21, 2026

About the game

Pierwszoosobowa gra eksploracyjna w estetyce dreamcore. Przemierzaj wyłożone kafelkami baseny, puste miasteczka i stacje ponad chmurami. Rób zdjęcia, jeździj tramwajami, graj na gitarze i automatach albo po prostu usiądź i posłuchaj. Bez wrogów, pościgów i nagłych straszaków. Tylko ty, zagubiony we własnym śnie.

Oryginalny opis ze Steam

Drowning in your dream

Step into a dream you don’t quite remember having. Drowning Dream is a first-person dreamcore, liminal-space exploration game built around atmosphere, composition, and the quiet tension of the in-between.

Wander through architecturally strange, aesthetically curated spaces—hallways that feel too long, rooms that feel staged, places that seem familiar in the way dreams are familiar. Cinematic lighting, carefully framed camera movement, and artistic level design turn simple walking into something closer to drifting through an art gallery you can get lost inside.

There’s no combat. No monsters chasing you. No sudden jump scares. Just you, the space, and the feeling it leaves behind—sometimes calm and meditative, sometimes unsettling in a way you can’t quite explain.

Explore at your own pace, follow your curiosity, and let the dream unfold the way it wants to.

Things to do while you are there

  • Take photos. Find the camera and keep it. Photos save as real image files on your PC. Collect lenses and filters along the way.

  • Ride the trams. Trams wait at platforms above the clouds and carry you between areas.

  • Play the arcade. The cabinets run games made for this world.

  • Play the guitar. Pick it up and play freely, or follow one of the rhythm songs.

  • Sit, sleep, swim. Sit on chairs and lie down on beds. Wade through shallow pools and swim in deep ones.

  • Fall and rewind. Fall into the void and the world rewinds like a VHS tape.

Features

  • Dreamcore / liminal environments focused on mood and visual storytelling

  • Aesthetic, gallery-like level design made for slow exploration

  • Cinematic lighting and camera feel to enhance immersion

  • Relaxing, strange, and quietly intense—without horror chase mechanics

  • No enemies, no jump scares—just the space and your experience of it

Informacje o wersji demo i premierze

Aktualne dane kontroli nie potwierdzają dostępności wersji demo. Nie oznacza to, że gra nigdy jej nie miała; sprawdź bieżącą dostępność na stronie gry na Steam.

Demo na Steam, test gry i wczesny dostęp: czym się różnią?

Informacje i grafiki: Steam · Ostatnia kontrola UTC