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DeadWeight: A Lullaby

Demnächst

Kaira StudioEntdeckt Sep 21, 2026

About the game

Ein Baby fiel hinab. Du bist ihm nachgesprungen. Gott gefiel das nicht. DeadWeight: A Lullaby ist ein psychologisches Erzählerlebnis über Schuld, Urteil und das Gewicht menschlicher Absichten.

Originalbeschreibung auf Steam

A newborn falls. You leap after it. Time freezes.

What awaits you is not judgment in life or death, but something in between.

Deadweight: A Lullaby is a psychological narrative adventure that blends interactive storytelling with philosophical and metaphysical themes.

You play as Elian, a not-so-ordinary construction worker who is suddenly thrown into an impossible moment. A falling body, a split-second decision, and a reality that refuses to move forward.

Time stops.

From that moment on, the game shifts into a layered, choice-driven experience where your decisions shape not only the outcome, but the meaning behind it.

You will traverse environments distorted by perception and fragmented memories.

Throughout your journey, you will encounter unsettling and emotionally charged sequences that challenge perception, morality, and self-justification, moving through moments of silence, confrontation, and psychological torture.

At the center of it all is a presence that guides and helps, yet also judges and punishes. A figure that pushes you toward answers that feel increasingly unbearable.

What to Expect

  • Choice-Driven Narrative
    Every decision matters. Engage in branching dialogues and philosophical confrontations that lead to multiple outcomes.

  • Psychological & Existential Themes
    Explore questions of morality, guilt, innocence, and free will through intense interactions and symbolic storytelling.

  • Hybrid Visual Style
    A blend of pixel art side-scroll gameplay and illustrated panels enhances immersion and emotional impact.

  • Dynamic Conversations
    Engage in dialogues with a mysterious higher being that challenges your perspective.

  • Multiple Endings
    Your choices define Elian’s fate, and possibly something far greater.

  • Focused Experience
    A compact, story-rich experience designed to be completed in 20-30 minutes, with replay value through alternate paths.

Core Gameplay

DeadWeight is built around:

  • Dialogue Choices

  • Decisions Under Ethical Pressure

  • 2D Side-Scrolling Exploration

  • Narrative-Driven Progression

Tone & Content

This game contains intense psychological themes, including:

  • Strong Emotional distress

  • Moral Dilemmas

  • Dark and disturbing imagery

Informationen zu Demo und Veröffentlichung

In den aktuellen Prüfdaten ist keine Demo bestätigt. Das bedeutet nicht, dass das Spiel nie eine Demo hatte. Prüfe die aktuelle Verfügbarkeit auf der Steam-Seite.

Steam-Demo, Playtest und Early Access: Was ist der Unterschied?

Informationen und Bilder: Steam · Zuletzt geprüft UTC