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All Night Ascension

Demo disponible

FlowFire StudioDescubierto Sep 21, 2026

About the game

Un juego de combates automáticos y cultivo basado en organizar una mochila. Combina métodos, artefactos y materiales en un tablero Bagua de tres capas y después enfréntate a las configuraciones de otros jugadores en duelos asíncronos. Prueba dos sectas en la demo gratuita. Está en desarrollo un modo expedición con exploración, búsqueda de tesoros y regreso a casa con el botín.

Descripción original de Steam

Try two sects in the free demo

Choose the Tianhe Sword Sect or Taiyue Qianji Sect. In Path to Ascension, collect methods, artifacts and materials, arrange your three-layer Bagua board, advance through cultivation realms and face builds left by other players in asynchronous duels. Your opponent does not need to be online at the same time.

Expeditions are still in development and are not included in the current demo. Expedition footage below shows a development version.

Expeditions: treasure and the journey home (in development)

Search ruins and points of interest on a randomly generated map, gathering methods, artifacts and materials. Avoid roaming beasts or fight them. Some sites lead to separate realms where you search containers, open paths and defeat the enemies guarding them.

Your backpack has limited space, and treasures take up different amounts of it. Choose what to take and what to leave behind. Travelling farther may bring more treasure, but it also means a longer journey home. Your actions advance the calendar as day, night and the seasons change.

Build your fighting style on a Bagua board

Methods, artifacts and materials each have their own ring. Check which sectors your methods cover, where each artifact sits, its element and the effects your materials add.

Flying swords, cannons and puppets work in different combinations. A new item may strengthen your current build or give you a reason to try another approach. Artifacts use Divine Sense capacity; exceeding the limit reduces your maximum health.

Let your artifacts fight, then choose when to unleash your Domain

Artifacts fight according to their cooldowns and trigger conditions. Watch their sequence and the result, then adjust your board for the next duel.

After reaching Divinity and obtaining a Domain, you choose when to unleash it. It must finish charging first, and each side can use its Domain once per battle. Opening first gives you time to suppress your opponent. When both Domains are active, their suppression of the opposing side cancels out while their own-side benefits remain.

Share your experience

After playing, share your experience in a review on the demo's store page. You can also report problems in the Steam discussions or our Discord; steps to reproduce them and screenshots help. Wishlist the full game to be notified when it launches.

Información sobre la demo y el lanzamiento

Se encontró una demo de Steam en la última comprobación. Antes de descargarla, confirma en Steam que sigue disponible en tu región.

Demo de Steam, prueba de juego y acceso anticipado: ¿cuál es la diferencia?

Información e imágenes: Steam · Última comprobación UTC