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Black Resonance: Obelisk Siege

Demnächst

Dark Frequency StudioEntdeckt Sep 21, 2026

About the game

Ein düsteres 2.5D-Kampf-Roguelite mit Arena-Defense-Elementen, in dem ein Rockmusiker Klänge in Waffen verwandelt, Verteidigungsanlagen um einen uralten Obelisken errichtet und in einer gotischen Welt voller Dunkelheit und Metal Wellen monströser Gegner zurückhält.

Originalbeschreibung auf Steam

Black Resonance: Obelisk Siege is a dark combat roguelite with arena-defense elements, where you must hold back monstrous forces of darkness while protecting an ancient obelisk — the last bastion of life in a dying world.

You play as a rock musician who turns sound into a weapon. Use ranged sonic attacks, unleash powerful active abilities, gather resources in the middle of battle, and build your defenses around the obelisk. This is not passive base defense — the hero is always in the heart of the fight, and every mistake on the battlefield can cost you victory.

A 10-level campaign awaits, with increasingly intense enemy waves, new enemy types, minibosses, and a final battle. To survive, you will need more than good aim: you must manage resources wisely, plan your defenses carefully, strengthen your hero, and develop your defensive structures.

The world of the game blends gothic darkness, ruined portals, sinister entities, and the heavy atmosphere of a hopeless struggle. All of it is backed by melodic metal music that heightens the tension of combat and sets a grim rhythm for everything unfolding on screen.

Key Features

  • Fight for yourself, not just through defenses — the hero takes direct part in combat instead of hiding behind turrets

  • Protect the ancient obelisk — if it falls, or if the hero dies, the battle is lost

  • Build your defenses wisely — place turrets and amplifiers to withstand increasingly dangerous waves of enemies

  • Gather and spend resources carefully — survival depends on both smart collection and smart investment

  • Face a variety of enemy types — from fast, fragile creatures to armored foes, flying threats, and terrifying bosses

  • Push through a 10-level campaign — with escalating difficulty, minibosses, and a final challenge

  • Immerse yourself in a dark atmosphere — gothic visuals, dark fantasy, sinister architecture, and melodic metal

The game is being created by a solo indie developer, with a focus on atmosphere, readable combat, and a cohesive creative vision.

Informationen zu Demo und Veröffentlichung

In den aktuellen Prüfdaten ist keine Demo bestätigt. Das bedeutet nicht, dass das Spiel nie eine Demo hatte. Prüfe die aktuelle Verfügbarkeit auf der Steam-Seite.

Steam-Demo, Playtest und Early Access: Was ist der Unterschied?

Informationen und Bilder: Steam · Zuletzt geprüft UTC